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# Tracker Status Priority Subject Assignee % Done Updated
1 Bug Closed Normal FBO not visible Distorted Admin

06/03/2016 11:40 PM Actions
3 Feature Closed Normal New Effect: wave Distorted Admin

08/29/2016 07:20 PM Actions
4 Feature New Normal New Effect: hue

01/11/2017 10:53 PM Actions
6 Feature Closed Normal New Effect: save Distorted Admin

04/13/2018 12:21 AM Actions
7 Feature Closed Normal New Effect: glow Distorted Admin

12/07/2018 01:15 PM Actions
8 Feature New Normal Add support for new types of Regions Leszek Koltunski

02/27/2020 03:16 PM Actions
12 Feature Closed Normal App checking Vertex effects on a DistortedCubes target Distorted Admin

04/13/2018 12:20 AM Actions
13 Feature Closed Normal App checking Fragment effects on a DistortedCubes target Distorted Admin

07/07/2016 08:54 AM Actions
14 Feature Closed Normal App checking arrangement of DistortedCubes into a DistortedTree. Distorted Admin

12/14/2016 11:31 PM Actions
16 Bug Closed Normal When rotated at an angle, surfaces get increasingly transparent Leszek Koltunski

04/13/2018 12:19 AM Actions
17 Bug Closed Normal Regions of Fragment Effects migrate Leszek Koltunski

08/11/2016 10:43 PM Actions
18 Bug Closed Normal DISTORT effect: disappearing triangles Leszek Koltunski

04/13/2018 12:19 AM Actions
19 Bug Closed Normal SWIRL effect: mess if Center out of Region Leszek Koltunski

07/16/2016 11:18 PM Actions
20 Feature Closed Normal DEFORM Effect: support Deforming in the Z-direction Leszek Koltunski

11/24/2016 02:38 PM Actions
21 Bug Closed Normal SHEAR effect: support Z-shear Leszek Koltunski

07/17/2016 09:45 PM Actions
22 Bug Closed Normal Arrangement of triangles causes unpleasant 'steps' along the NW-SE line Leszek Koltunski

07/31/2016 02:16 PM Actions
23 Bug Closed Normal FOV is a static global variable Leszek Koltunski

12/07/2016 12:11 PM Actions
24 Feature New Normal New Effect: Fourier

01/27/2017 01:19 PM Actions
26 Feature Closed Normal Use SSBO for storing effect arrays Leszek Koltunski

01/10/2021 11:25 AM Actions
27 Bug Closed Normal Blur effect: incorrect at the borders

12/13/2018 10:43 PM Actions
28 Bug Closed Normal Blur: looks of a blurred object depend on what's underneath Leszek Koltunski

04/13/2018 12:19 AM Actions
29 Bug Closed Normal Postprocessed surface incorrectly merged Leszek Koltunski

05/30/2018 01:02 PM Actions
30 Bug Closed Normal Blur with zero radius changes opacity Leszek Koltunski

04/12/2018 11:06 PM Actions
32 Feature Closed Normal Make it possible to use multiple copies of the library Leszek Koltunski

11/30/2020 09:09 PM Actions
33 Bug New Normal Issues on PowerVR GE8100

04/18/2020 12:08 AM Actions
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