Revision 3e673c74
Added by Leszek Koltunski about 7 years ago
src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java | ||
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import org.distorted.library.EffectNames; |
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import org.distorted.library.EffectTypes; |
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import org.distorted.library.MeshCubes; |
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import org.distorted.library.type.Dynamic3D; |
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import org.distorted.library.type.DynamicQuat; |
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import org.distorted.library.type.Static1D; |
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import org.distorted.library.type.Static3D; |
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private GLSurfaceView mView; |
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private DistortedTexture mTex1, mTex2; |
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private DistortedEffects[] mEffects; |
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private Static3D[] mMoveVector; |
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private Static3D[] mMoveVector; |
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private Dynamic3D[] mMoveDynamic; |
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private DistortedScreen mScreen; |
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private DynamicQuat mQuatInt1, mQuatInt2; |
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private int mDistance; |
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Static4D mQuat1, mQuat2; |
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int mScreenMin; |
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MultiblurRenderer(GLSurfaceView v) |
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{ |
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mView = v; |
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mDistance = -1; |
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mMoveDynamic= new Dynamic3D[NUM_OBJECTS]; |
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mMoveVector = new Static3D[NUM_OBJECTS]; |
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for(int i=0; i<NUM_OBJECTS; i++) mMoveVector[i] = new Static3D(0,0,0);
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mEffects = new DistortedEffects[NUM_OBJECTS];
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mEffects = new DistortedEffects[NUM_OBJECTS]; |
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for(int i=0; i<NUM_OBJECTS; i++) mEffects[i] = new DistortedEffects(); |
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for(int i=0; i<NUM_OBJECTS; i++) |
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{ |
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mMoveVector[i] = new Static3D(0,0,0); |
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mEffects[i] = new DistortedEffects(); |
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mMoveDynamic[i] = new Dynamic3D(); |
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mMoveDynamic[i].add(mMoveVector[i]); |
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} |
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mEffects[0].blur(new Static1D(10)); |
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... | ... | |
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public void onSurfaceChanged(GL10 glUnused, int width, int height) |
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{ |
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mScreenMin = width<height ? width:height; |
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float factor = 0.15f*mScreenMin/OBJ_SIZE; |
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Static3D center = new Static3D( (float)OBJ_SIZE/2, (float)OBJ_SIZE/2, 0.0f ); |
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float factor = 0.15f*mScreenMin/OBJ_SIZE; |
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float xMove =(width -factor*OBJ_SIZE)/2; |
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float yMove =(height-factor*OBJ_SIZE)/2; |
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float size = 1.3f*OBJ_SIZE; |
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Static3D moveVec= new Static3D( (width -factor*OBJ_SIZE)/2 ,(height-factor*OBJ_SIZE)/2 ,0); |
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for(int i=0; i<NUM_OBJECTS; i++) |
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{ |
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mEffects[i].abortEffects(EffectTypes.MATRIX); |
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mMoveVector[i].set(xMove,yMove,0); |
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mEffects[i].move(mMoveVector[i]); |
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mEffects[i].move(moveVec); |
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mEffects[i].scale(factor); |
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mEffects[i].quaternion(mQuatInt1, center); |
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mEffects[i].quaternion(mQuatInt2, center); |
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mMoveVector[i].set(size*MOVE_VEC[3*i], size*MOVE_VEC[3*i+1], size*MOVE_VEC[3*i+2]); |
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mEffects[i].move(mMoveVector[i]); |
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mEffects[i].move(mMoveDynamic[i]); |
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} |
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computeMoveVectors(); |
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mScreen.resize(width, height); |
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} |
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... | ... | |
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android.util.Log.e("Multiblur", ex.getMessage() ); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private void computeMoveVectors() |
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{ |
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float size= 1.3f*OBJ_SIZE*(mDistance/50.0f); |
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for(int i=0; i<NUM_OBJECTS; i++) |
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{ |
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mMoveVector[i].set(size*MOVE_VEC[3*i], size*MOVE_VEC[3*i+1], size*MOVE_VEC[3*i+2]); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void setDistance(int distance) |
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{ |
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mDistance = distance; |
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computeMoveVectors(); |
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android.util.Log.e("renderer", "distance: "+distance); |
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} |
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} |
Also available in: Unified diff
Enrich the Multiblur app.