Revision 64558e4e
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/examples/inflate/InflateRenderer.java | ||
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package org.distorted.examples.inflate; |
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import android.opengl.GLSurfaceView; |
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import javax.microedition.khronos.egl.EGLConfig; |
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import javax.microedition.khronos.opengles.GL10; |
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import org.distorted.library.effect.FragmentEffectAlpha; |
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import org.distorted.library.effect.MatrixEffectMove; |
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import org.distorted.library.effect.MatrixEffectQuaternion; |
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import org.distorted.library.effect.MatrixEffectScale; |
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import org.distorted.library.main.Distorted; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.type.DynamicQuat; |
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static1D;
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import org.distorted.library.type.Static4D; |
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import org.distorted.library.type.Static3D; |
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import org.distorted.library.main.Distorted; |
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import javax.microedition.khronos.egl.EGLConfig; |
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import javax.microedition.khronos.opengles.GL10; |
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import android.opengl.GLSurfaceView; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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... | ... | |
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private DistortedScreen mScreen; |
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private int mObjWidth, mObjHeight, mObjDepth; |
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private Static3D mMove, mScale, mCenter; |
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private Static1D mAlpha; |
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Static4D mQuat1, mQuat2; |
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int mScreenMin; |
... | ... | |
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{ |
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mView = v; |
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mAlpha = new Static1D(1.0f); |
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mMove = new Static3D(0,0,0); |
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mScale= new Static3D(1,1,1); |
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mCenter=new Static3D(0,0,0); |
... | ... | |
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InflateActivity2 act = (InflateActivity2)v.getContext(); |
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mTexture = act.getTexture(); |
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mMesh = act.getMesh();
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mMesh = act.getMesh(); |
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mObjWidth = mTexture.getWidth(); |
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mObjHeight= mTexture.getHeight(); |
... | ... | |
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mEffects.apply( new MatrixEffectScale(mScale)); |
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mEffects.apply( new MatrixEffectQuaternion(quatInt1, mCenter) ); |
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mEffects.apply( new MatrixEffectQuaternion(quatInt2, mCenter) ); |
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mEffects.apply( new FragmentEffectAlpha(mAlpha)); |
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mScreen = new DistortedScreen(); |
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mScreen.glClearColor(1.0f,1.0f,1.0f,0.0f); |
... | ... | |
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public void onSurfaceChanged(GL10 glUnused, int width, int height) |
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{ |
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final float SCALE = 0.75f; |
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mScreenMin = width<height ? width:height; |
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float factor = ( width*mObjHeight > height*mObjWidth ) ? (SCALE*height)/mObjHeight : (SCALE*width)/mObjWidth;
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float factor = ( width*mObjHeight > height*mObjWidth ) ? (0.75f*height)/mObjHeight : (0.75f*width)/mObjWidth;
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mMove.set( (width-factor*mObjWidth)/2 , (height-factor*mObjHeight)/2 , 0); |
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mScale.set(factor,factor,factor); |
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mCenter.set( (float)mObjWidth/2, (float)mObjHeight/2, (float)mObjDepth/2 ); |
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mScreen.resize(width, height); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void setRenderModeToOIT(boolean oit) |
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{ |
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mScreen.setOrderIndependentTransparency(oit); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void setTransparency(int level) |
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{ |
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mAlpha.set((float)level/100.0f); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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float setLevel(int level) |
... | ... | |
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InflateActivity2 act = (InflateActivity2)mView.getContext(); |
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mTexture.setTexture( act.getBitmap() ); |
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mScreen.detachAll(); |
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mScreen.attach(mTexture,mEffects,mMesh); |
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FragmentEffectAlpha.enable(); |
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try |
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{ |
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Distorted.onCreate(mView.getContext());
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Distorted.onCreate(act);
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} |
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catch(Exception ex) |
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{ |
Also available in: Unified diff
Rename the old 'Cubes' app to 'Inflate' - this now combines the testing functionality of former 'Cubes' and 'Inflate' apps.
The old 'Inflate' in turn renamed to 'Earth' - here we are going to show an Earth rotating in space.