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Revision 6637d0f2

Added by Leszek Koltunski about 7 years ago

Speed up shaders (both compilation and execution) by explicitly enabling only the needed effects.

View differences:

src/main/java/org/distorted/examples/olimpic/OlimpicRenderer.java
30 30
import org.distorted.library.DistortedEffects;
31 31
import org.distorted.library.DistortedScreen;
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import org.distorted.library.DistortedNode;
33
import org.distorted.library.EffectNames;
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import org.distorted.library.EffectTypes;
34 35
import org.distorted.library.MeshFlat;
35 36
import org.distorted.library.type.Dynamic1D;
......
209 210
        }  
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      mLeaf.setTexture(leaf);
212
      
213

  
214
      DistortedEffects.enableEffect(EffectNames.CHROMA);
215

  
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      try
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        {
215 218
        Distorted.onCreate(mView.getContext());

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