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Revision 6637d0f2

Added by Leszek Koltunski about 7 years ago

Speed up shaders (both compilation and execution) by explicitly enabling only the needed effects.

View differences:

src/main/java/org/distorted/examples/save/SaveRenderer.java
34 34
import org.distorted.library.DistortedEffects;
35 35
import org.distorted.library.DistortedScreen;
36 36
import org.distorted.library.DistortedTexture;
37
import org.distorted.library.EffectNames;
37 38
import org.distorted.library.MeshFlat;
38 39
import org.distorted.library.DistortedFramebuffer;
39 40
import org.distorted.library.EffectTypes;
......
255 256
    mScreen.detachAll();
256 257
    mScreen.attach(texture,mEffects,mesh);
257 258

  
259
    DistortedEffects.enableEffect(EffectNames.SINK);
260

  
258 261
    try
259 262
      {
260 263
      Distorted.onCreate(mView.getContext());

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