Revision a4d59c0b
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/examples/objecttree/ObjectTreeActivity.java | ||
---|---|---|
51 | 51 |
@Override |
52 | 52 |
protected void onPause() |
53 | 53 |
{ |
54 |
ObjectTreeSurfaceView view = (ObjectTreeSurfaceView) this.findViewById(R.id.objecttreeSurfaceView);
|
|
54 |
ObjectTreeSurfaceView view = findViewById(R.id.objecttreeSurfaceView); |
|
55 | 55 |
|
56 | 56 |
view.onPause(); |
57 | 57 |
Distorted.onPause(); |
... | ... | |
63 | 63 |
@Override |
64 | 64 |
protected void onResume() |
65 | 65 |
{ |
66 |
ObjectTreeSurfaceView view = (ObjectTreeSurfaceView) this.findViewById(R.id.objecttreeSurfaceView);
|
|
66 |
ObjectTreeSurfaceView view = findViewById(R.id.objecttreeSurfaceView); |
|
67 | 67 |
|
68 | 68 |
super.onResume(); |
69 | 69 |
view.onResume(); |
... | ... | |
82 | 82 |
|
83 | 83 |
public void DepthYes(View v) |
84 | 84 |
{ |
85 |
ObjectTreeSurfaceView view = (ObjectTreeSurfaceView) this.findViewById(R.id.objecttreeSurfaceView);
|
|
85 |
ObjectTreeSurfaceView view = findViewById(R.id.objecttreeSurfaceView); |
|
86 | 86 |
ObjectTreeRenderer renderer = view.getRenderer(); |
87 | 87 |
|
88 | 88 |
renderer.setDepth(true); |
... | ... | |
93 | 93 |
|
94 | 94 |
public void DepthNo(View v) |
95 | 95 |
{ |
96 |
ObjectTreeSurfaceView view = (ObjectTreeSurfaceView) this.findViewById(R.id.objecttreeSurfaceView);
|
|
96 |
ObjectTreeSurfaceView view = findViewById(R.id.objecttreeSurfaceView); |
|
97 | 97 |
ObjectTreeRenderer renderer = view.getRenderer(); |
98 | 98 |
|
99 | 99 |
renderer.setDepth(false); |
Also available in: Unified diff
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).