Revision a4d59c0b
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/examples/plainmonalisa/RenderThread.java | ||
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80 | 80 |
mSurfaceHolder = holder; |
81 | 81 |
mView = view; |
82 | 82 |
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Static3D pLeft = new Static3D( 90, 258, 0);
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Static3D pRight= new Static3D(176, 255, 0);
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Static3D pLeft = new Static3D( 90, 108, 0);
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Static3D pRight= new Static3D(176, 111, 0);
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85 | 85 |
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Static4D rLeft = new Static4D(-10,-10, 0,25);
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Static4D rRight= new Static4D( 10, -5, 0,25);
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Static4D rLeft = new Static4D(-10, 10, 0,25);
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Static4D rRight= new Static4D( 10, 5, 0,25);
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88 | 88 |
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89 | 89 |
Dynamic3D dLeft = new Dynamic3D(1000,0.0f); |
90 | 90 |
Dynamic3D dRight= new Dynamic3D(1000,0.0f); |
91 | 91 |
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dLeft.add( new Static3D( 0, 0,0) ); |
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dLeft.add( new Static3D(-20,-20,0) );
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dLeft.add( new Static3D( 0, 0, 0) );
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dLeft.add( new Static3D(-20, 20, 0) );
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94 | 94 |
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dRight.add( new Static3D( 0, 0,0) ); |
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dRight.add( new Static3D( 20,-10,0) );
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dRight.add( new Static3D( 0, 0, 0) );
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dRight.add( new Static3D( 20, 10, 0) );
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97 | 97 |
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98 | 98 |
mEffects = new DistortedEffects(); |
99 | 99 |
mEffects.apply( new VertexEffectDistort(dLeft , pLeft , rLeft ) ); |
Also available in: Unified diff
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).