Revision a4d59c0b
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/examples/sink/SinkRenderer.java | ||
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66 | 66 |
sink.add(new Static1D(0.2f)); |
67 | 67 |
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68 | 68 |
mEffects = new DistortedEffects(); |
69 |
VertexEffectSink sinkEffect = new VertexEffectSink(sink, new Static3D(297, 320, 0), null);
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69 |
VertexEffectSink sinkEffect = new VertexEffectSink(sink, new Static3D(297, 280, 0), null);
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70 | 70 |
mEffects.apply(sinkEffect); |
71 | 71 |
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72 | 72 |
mScale = new Static3D(1,1,1); |
Also available in: Unified diff
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).