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# Date Author Comment
5690134d 06/01/2021 12:45 PM Leszek Koltunski

Dynamic App: add support for the new SpeedMode inside Dynamics. (so far only first two SpeedModes - smooth and segment_constant - are supported )

9919e151 05/26/2021 11:22 PM Leszek Koltunski

Bump version to 1.8.0

db9903e8 05/23/2021 04:02 PM Leszek Koltunski

2 Skewb Ultimate cubits.

ab004c6d 05/16/2021 11:19 PM Leszek Koltunski

RubikControl: fixes; progress.

6983badf 04/18/2021 10:06 PM Leszek Koltunski

Port bugfixes from DistortedCube; add Ivy Corner & Ivy Face meshes.

3083fab8 04/14/2021 12:03 AM Leszek Koltunski

Cubit creation: properly cener the textures. Add Kilominx edge.

6a96e571 04/12/2021 10:32 PM Leszek Koltunski

Cubit creation: center the textures. Add octahedron.

f4b59207 04/12/2021 09:21 PM Leszek Koltunski

Cubit creation: bugfixes.

4d883a92 04/12/2021 03:46 PM Leszek Koltunski

Cubit creation: bugfixes. Cube, Tetrahedron, Dino cubits - all work.

28f4aba0 04/12/2021 12:57 AM Leszek Koltunski

Face cubit creation: progress: cube & tetrahedron work; dino cubit does not.
Also, the texture is not yet moved inside the (0,1)x(0,1) square.

1b85f172 04/10/2021 05:45 PM Leszek Koltunski

Face cubit creation: progress: rounded corners

140f2c4e 04/09/2021 03:00 PM Leszek Koltunski

Face cubit creation: progress, a cube renders correctly :)

ef231eba 04/09/2021 12:56 AM Leszek Koltunski

Face cubit creation: progress, a cube rendered almost correctly :)

33647db9 04/08/2021 10:14 PM Leszek Koltunski

Face cubit creation: compiles and runs now (but results are incorrect)

54e47d9b 04/01/2021 11:53 PM Leszek Koltunski

Progress with any size Kilominx.

116af6dc 03/16/2021 11:44 PM Leszek Koltunski

Progress with bandaged cubes.

04a21ed6 03/15/2021 09:19 PM Leszek Koltunski

Progress with bandaged cubes.

a65604a7 03/15/2021 03:59 PM Leszek Koltunski

Beginnings of support for bandaged versions of the 3x3 cube.

dc749433 03/08/2021 03:32 PM Leszek Koltunski

Up version to 1.6.5

ef02f5e0 02/23/2021 09:54 PM Leszek Koltunski

Bugfixes as a result of the Samsung Galaxy J4+ investigation:

1) By default, switch off transform feedback in the main program.
Create a new API 'needTransformFeedback()' to call if someone still needs TF in the main program.
2) lower the default max number of vertex effects to 30....

6d020cb6 01/26/2021 09:35 AM Leszek Koltunski

Progress with Megaminx.

b3d28a81 01/19/2021 04:17 PM Leszek Koltunski

Beginnings of Megaminx & Gigaminx

736a0b00 01/13/2021 12:22 PM Leszek Koltunski

We need to re-add upping the max number of fragment effects as their default was lowered back to 5 in the library.

6979a0e0 01/10/2021 12:05 AM Leszek Koltunski

Remove all the calls to DistortedLibrary.setMax() (except for app 'Check', which explictly checks this API)

431929cf 01/08/2021 04:08 PM Leszek Koltunski

Plug two more memory leaks. It should be fine now.

42ec9110 01/07/2021 04:00 PM Leszek Koltunski

Fixes for Deform and Moving Effects.

e0838536 12/31/2020 09:58 PM Leszek Koltunski

Progress with the Kilominx - rotations.

fe032f52 12/28/2020 10:53 PM Leszek Koltunski

New shape: Kilominx corner.

f7936f2f 12/16/2020 02:31 PM Leszek Koltunski

Rex Cube - new mesh, textures and icon.

63fb0859 12/11/2020 09:25 PM Leszek Koltunski

Fixes for the Rex Cube (mostly works now)

7cd30f7c 12/11/2020 10:28 AM Leszek Koltunski

Fixes for the Rex Cube (still doesn't work)

1c41c4c9 12/08/2020 10:46 PM Leszek Koltunski

Improve the Ivy mesh.

a9df241d 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

7c72e798 11/11/2020 02:26 PM Leszek Koltunski

1) Beginnings of support for using the library from more than one activity
2) rename DistortedLibrary.onCreate() to onSurfaceCreated()
3) (rubik) add Cambodia's flag.

3fbd81f1 11/07/2020 08:37 PM Leszek Koltunski

Minor.

55f20739 10/19/2020 04:30 PM Leszek Koltunski

Progress with the Ivy.

6af1e973 10/15/2020 03:09 PM Leszek Koltunski

Minor.

36793c52 10/15/2020 10:44 AM Leszek Koltunski

Replicate the 'INVALID_OPERATION trying to glMapBufferRange for the second time' bug.

7edab735 10/13/2020 12:32 PM Leszek Koltunski

Some improvements to MeshFile.

f8d44470 09/19/2020 10:22 PM Leszek Koltunski

Dmesh for the Helicopter.

72059460 09/16/2020 08:51 PM Leszek Koltunski

MeshFile.

563d4fb5 09/15/2020 09:20 AM Leszek Koltunski

We have new, Polygon method of rendering Object faces, and a new object - the Skewb.
Time for 1.4.2 !

1beffb69 09/14/2020 10:30 PM Leszek Koltunski

Procedural Skewb cubits and the Skewb mesh for MeshFile.

df7b70a0 09/10/2020 03:18 PM Leszek Koltunski

New Pyraminx meshes.

e75d1866 09/10/2020 02:04 PM Leszek Koltunski

Minor.

6991ece5 09/10/2020 02:03 PM Leszek Koltunski

Add possibility to display also a procedurally created Mesh in MeshFile.

db18f8ce 09/09/2020 12:53 PM Leszek Koltunski

New TwistyObjects meshes.

f2085b96 08/28/2020 12:37 AM Leszek Koltunski

Rename Meshes.

57a3f798 08/27/2020 12:51 PM Leszek Koltunski

Fix: nwo we need to explicitly set mesh center to negative Z if we want to GLOW a flat object.

480b827b 08/26/2020 05:14 PM Leszek Koltunski

MeshFile app: add a texture for the Dino mesh.

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