Dynamic App: add support for the new SpeedMode inside Dynamics. (so far only first two SpeedModes - smooth and segment_constant - are supported )
Bump version to 1.8.0
2 Skewb Ultimate cubits.
RubikControl: fixes; progress.
Port bugfixes from DistortedCube; add Ivy Corner & Ivy Face meshes.
Cubit creation: properly cener the textures. Add Kilominx edge.
Cubit creation: center the textures. Add octahedron.
Cubit creation: bugfixes.
Cubit creation: bugfixes. Cube, Tetrahedron, Dino cubits - all work.
Face cubit creation: progress: cube & tetrahedron work; dino cubit does not.Also, the texture is not yet moved inside the (0,1)x(0,1) square.
Face cubit creation: progress: rounded corners
Face cubit creation: progress, a cube renders correctly :)
Face cubit creation: progress, a cube rendered almost correctly :)
Face cubit creation: compiles and runs now (but results are incorrect)
Progress with any size Kilominx.
Progress with bandaged cubes.
Beginnings of support for bandaged versions of the 3x3 cube.
Up version to 1.6.5
Bugfixes as a result of the Samsung Galaxy J4+ investigation:
1) By default, switch off transform feedback in the main program. Create a new API 'needTransformFeedback()' to call if someone still needs TF in the main program.2) lower the default max number of vertex effects to 30....
Progress with Megaminx.
Beginnings of Megaminx & Gigaminx
We need to re-add upping the max number of fragment effects as their default was lowered back to 5 in the library.
Remove all the calls to DistortedLibrary.setMax() (except for app 'Check', which explictly checks this API)
Plug two more memory leaks. It should be fine now.
Fixes for Deform and Moving Effects.
Progress with the Kilominx - rotations.
New shape: Kilominx corner.
Rex Cube - new mesh, textures and icon.
Fixes for the Rex Cube (mostly works now)
Fixes for the Rex Cube (still doesn't work)
Improve the Ivy mesh.
More support for using the library from more than one activity
1) Beginnings of support for using the library from more than one activity2) rename DistortedLibrary.onCreate() to onSurfaceCreated()3) (rubik) add Cambodia's flag.
Minor.
Progress with the Ivy.
Replicate the 'INVALID_OPERATION trying to glMapBufferRange for the second time' bug.
Some improvements to MeshFile.
Dmesh for the Helicopter.
MeshFile.
We have new, Polygon method of rendering Object faces, and a new object - the Skewb.Time for 1.4.2 !
Procedural Skewb cubits and the Skewb mesh for MeshFile.
New Pyraminx meshes.
Add possibility to display also a procedurally created Mesh in MeshFile.
New TwistyObjects meshes.
Rename Meshes.
Fix: nwo we need to explicitly set mesh center to negative Z if we want to GLOW a flat object.
MeshFile app: add a texture for the Dino mesh.
Also available in: Atom