Lint
add a test for a solid created with a VertexEffectPipe effect for DistortedExamples.
remove 'MESH_NICE'
improvements from the 'texture coordinate' investigation.
New 'PIPE' vertex effect.
Support drawing stickers with multiple holes in them.
change the way the coordinates of stickers are kept from float[2*N] to float[N][2]
Major progress with supporting cubit faces with holes.
Improve MeshMultigon (for the BandagedPyraminx case!)
another bugfix for MeshMultigon.
We no longer need to support 'edgesUp' in MeshPolygons.
Fixes for MeshMultigon. Perfect!
Implement MeshMultigon out of BandedTriangles (doesn't work yet)
MeshBandedTriangle implemented
Minor.
Make it possible to control if we can see the normal vectors.
improve MeshPolygon. Now Multigon's meshes are close to perfect.
Multigon testing app
use MeshMultigon in puzzle cubits (FactoryCubit)
MeshMultigon finished.
Progress with MeshMultigon. Still auto-computation of 'up' edges does not work.
Beginnings of MeshMultigon (does not work yet)
MeshPolygon: support for an arbitrary subset of edges being 'up' (i.e. buildup to MeshMultigon)
app-examples does not depend on jsons.
in API 34 R.id. things are no loger constants and cannot be used in switches.
build for API 34.
Implement the android.opengl.Matrix functions ourselves.
Move the interaction with touchscreen to the OSInterface
Decouple (to a large degree) the OpenGL Library from Android.
Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)
Update libraries.
Major change in JSOn file format:
replace the old (corners,centers) system with a list of VertexEffects which are applied to each cubit variant.
Stars: introductory dialog explaining the concept of stars.
simplify the crash app.
New app reproduces an issue with crash on my physical LG phone.
This app reproduces an issue with glow being improperly displayed on my physical LG phone.
New Flat Blur unit test.
Change the Sink app. The point: test Sink effect at extreme strengths.
Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.
Up build versions to 32
inc num of stars on each first recordup version name to 1.11.4
Partly merge the 'iap' branch.
Minor
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