Revision 194ab46f
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/DistortedTree.java | ||
---|---|---|
22 | 22 |
import java.util.ArrayList; |
23 | 23 |
import java.util.HashMap; |
24 | 24 |
|
25 |
import android.opengl.GLES20;
|
|
25 |
import android.opengl.GLES30;
|
|
26 | 26 |
|
27 | 27 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
28 | 28 |
/** |
... | ... | |
214 | 214 |
{ |
215 | 215 |
mData.mFBO.setAsOutput(); |
216 | 216 |
|
217 |
GLES20.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
|
218 |
GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
|
|
217 |
GLES30.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
|
218 |
GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
|
|
219 | 219 |
|
220 | 220 |
if( mTexture.setAsInput() ) |
221 | 221 |
DistortedEffects.drawNoEffectsPriv(mTexture.mHalfX, mTexture.mHalfY, mMesh, mData.mFBO); |
Also available in: Unified diff
Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)