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Revision 1cbf4103

Added by Leszek Koltunski about 7 years ago

Simplify shaders.

View differences:

src/main/res/raw/test_fragment_shader.glsl
21 21

  
22 22
#if __VERSION__ != 100
23 23
out vec4 fragColor;
24
#define FRAG_COLOR fragColor
25
#else
26
#define FRAG_COLOR gl_FragColor
24 27
#endif
25 28

  
26 29
//////////////////////////////////////////////////////////////////////////////////////////////
27 30

  
28 31
void main()
29 32
  {
30
#if __VERSION__ != 100
31
  fragColor    =
32
#else
33
  gl_FragColor =
34
#endif
35

  
36
  vec4(1.0,0.0,0.0,0.2);
33
  FRAG_COLOR = vec4(1.0,0.0,0.0,0.2);
37 34
  }

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