Revision 36d65d88
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/library/mesh/MeshSphere.java | ||
---|---|---|
95 | 95 |
|
96 | 96 |
attribs2[VERT2_ATTRIBS*currentVert + TEX_ATTRIB ] = attribs2[VERT2_ATTRIBS*(currentVert-1) + TEX_ATTRIB ]; |
97 | 97 |
attribs2[VERT2_ATTRIBS*currentVert + TEX_ATTRIB+1] = attribs2[VERT2_ATTRIBS*(currentVert-1) + TEX_ATTRIB+1]; |
98 |
attribs2[VERT2_ATTRIBS*currentVert + ASS_ATTRIB ] = DEFAULT_ASSOCIATION; |
|
99 | 98 |
|
100 | 99 |
currentVert++; |
101 | 100 |
} |
... | ... | |
199 | 198 |
|
200 | 199 |
attribs2[VERT2_ATTRIBS*currentVert + TEX_ATTRIB ] = (float)texX; |
201 | 200 |
attribs2[VERT2_ATTRIBS*currentVert + TEX_ATTRIB+1] = (float)texY; |
202 |
attribs2[VERT2_ATTRIBS*currentVert + ASS_ATTRIB ] = DEFAULT_ASSOCIATION; |
|
203 | 201 |
|
204 | 202 |
currentVert++; |
205 | 203 |
|
Also available in: Unified diff
Progress making it possible to apply Vertex Effects only to some Components of a Mesh.