Revision c41d046c
Added by Leszek Koltunski almost 6 years ago
src/main/java/org/distorted/library/main/DistortedFramebuffer.java | ||
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65 | 65 |
GLES31.glTexParameteri(GLES31.GL_TEXTURE_2D, GLES31.GL_TEXTURE_WRAP_T, GLES31.GL_REPEAT); |
66 | 66 |
GLES31.glTexParameteri(GLES31.GL_TEXTURE_2D, GLES31.GL_TEXTURE_MIN_FILTER, GLES31.GL_NEAREST); |
67 | 67 |
GLES31.glTexParameteri(GLES31.GL_TEXTURE_2D, GLES31.GL_TEXTURE_MAG_FILTER, GLES31.GL_NEAREST); |
68 |
GLES31.glTexParameteri(GLES31.GL_TEXTURE_2D, GLES31.GL_DEPTH_STENCIL_TEXTURE_MODE, GLES31.GL_DEPTH_COMPONENT); |
|
68 | 69 |
|
69 | 70 |
if( mDepthStencil==DEPTH_NO_STENCIL ) |
70 | 71 |
{ |
Also available in: Unified diff
Make sure we don't create a feedback loop in oitRender