Revision df4d7edc
Added by Leszek Koltunski about 6 years ago
src/main/res/raw/main_fragment_shader.glsl | ||
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48 | 48 |
int ssbocount[]; // triple-buffered, then surfaceID=N uses 3 |
49 | 49 |
}; // consecutive counts (N,N+1,N+2) during 3 |
50 | 50 |
// consecutive frames. |
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// Cannot be an 'uint' because the Java application that's |
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// reading this does not have unsigned types so it's reading |
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// this into a signed int... Doesn't matter as things keep on |
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// working even when this overflows into negative territory :) |
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51 | 56 |
uniform int u_currentIndex; // Index into the count[] array we are supposed to be using |
52 | 57 |
// during this very invocation. |
53 | 58 |
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Also available in: Unified diff
SSBO: correct various things.