Revision f2367b75
Added by Leszek Koltunski about 7 years ago
src/main/java/org/distorted/library/Distorted.java | ||
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import android.content.Context; |
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import android.content.res.Resources; |
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import android.opengl.GLES30; |
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import org.distorted.library.program.*; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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*/ |
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public class Distorted |
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{ |
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static final String glslVersion="#version 300 es\n"; |
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/** |
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* When creating an instance of a DistortedTexture from another instance, clone the Bitmap that's |
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* backing up our DistortedTexture. |
Also available in: Unified diff
Upgrade from GLSL 1.00 to GLSL 3.00 ES
Introduce separate BLUR1 and BLUR2 shaders, the second one marging (writing to gl_FragDepth still does not work)