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Leszek Koltunski's activity

From 03/08/2020 to 04/06/2020

04/06/2020

10:18 PM Magic Cube Revision a304ee64 (magiccube): Progress implementing RubikCube.retObjectString()
Leszek Koltunski
10:18 PM Distorted Android Revision e172985c (library): Progress implementing RubikCube.retObjectString()
Leszek Koltunski
08:10 PM Magic Cube Revision 373fa45f (magiccube): Progress making the Solver state more abstract.
Leszek Koltunski
01:29 PM Magic Cube Revision 41748f19 (magiccube): Progress making the Solver state more abstract.
Leszek Koltunski
01:08 PM Magic Cube Revision 20931cf6 (magiccube): Progress making the Solver state more abstract.
Leszek Koltunski
11:17 AM Magic Cube Revision f0336037 (magiccube): Make the Solver state more abstract.
Leszek Koltunski

04/05/2020

12:43 AM Magic Cube Revision 4262a13b (magiccube): Formatting: remove tabs.
Leszek Koltunski
12:41 AM Magic Cube Revision efe00e0f (magiccube): Formatting: remove tabs.
Leszek Koltunski
12:34 AM Magic Cube Revision 7f84a768 (magiccube): Progress with the 3x3x3 Solver.
Hopefully the only thing that remains to be done is to implement the RubikStateSolver.retCubeString(). Leszek Koltunski
10:45 PM Magic Cube Revision 9621255f (magiccube): Progress with the 3x3x3 Solver.
Leszek Koltunski
09:53 PM Magic Cube Revision ca292407 (magiccube): Progress with the 3x3x3 Solver.
Leszek Koltunski
06:42 PM Magic Cube Revision 473611ee (magiccube): Progress with the 3x3x3 Solver.
Leszek Koltunski
06:39 PM Distorted Android Revision 7e53a35f (library): Bugfixes in MeshBase:
1) improper buffer was being invalidated after apply and setTextureMap (TFO rather than VBO!)
2) setTextureMap would ...
Leszek Koltunski
02:10 PM Distorted Android Revision d917f059 (library): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
Leszek Koltunski
02:10 PM Magic Cube Revision 1f9772f3 (magiccube): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
Leszek Koltunski

04/03/2020

11:08 PM Magic Cube Revision 5660465b (magiccube): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
Leszek Koltunski
10:25 PM Magic Cube Revision b95ceafc (magiccube): More support for the 3x3x3 Solver: add the actual 3x3x3 solver mechanism.
Leszek Koltunski
10:19 PM Magic Cube Revision 811b0446 (magiccube): More support for the 3x3x3 Solver.
Leszek Koltunski
09:54 PM Magic Cube Revision 264af0ad (magiccube): More support for the 3x3x3 Solver.
Leszek Koltunski
09:40 PM Magic Cube Revision 7289fd6c (magiccube): Beginnings of support for the 3x3x3 Solver.
Leszek Koltunski
12:31 PM Distorted Android Revision 66103fb2 (library): Speedup: only allocate one postprocessing buffer set of the quality we need, not all in one go.
Leszek Koltunski

04/02/2020

08:48 PM Magic Cube Revision a42e25a6 (magiccube): Bugfixes.
Leszek Koltunski
12:59 PM Magic Cube Revision fb6a40c8 (magiccube): Minor.
Leszek Koltunski

04/01/2020

12:23 AM Magic Cube Revision 8a64eaa4 (magiccube): Minor.
Leszek Koltunski
09:37 PM Magic Cube Revision ba29975c (magiccube): Minor
Leszek Koltunski
09:36 PM Magic Cube Revision b498f3f6 (magiccube): Introduce RubikPatternsList. Now, if one wants to contribute patterns for a new object, all one has to be is give the list of strings describing the patterns and add them to the List.
Leszek Koltunski
01:55 PM Magic Cube Revision 48145a5b (magiccube): Speed up displaying the Patterns Dialog - do not read the whole thing, but only one Category at a time as required.
Leszek Koltunski

03/31/2020

12:06 AM Magic Cube Revision de44c2b4 (magiccube): Minor.
Leszek Koltunski
11:47 PM Magic Cube Revision c6bd472b (magiccube): Pretty Patterns: slight speedup.
Leszek Koltunski
11:45 PM Magic Cube Revision f86d48c8 (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Correct the last 5 such patterns.
Leszek Koltunski
11:20 PM Magic Cube Revision 8d822a78 (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Correct the next 6 such patterns.
Leszek Koltunski
10:55 PM Magic Cube Revision c0495b7d (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Protect the parser against such sequences and correct the first 12 such patterns.
Leszek Koltunski
09:49 PM Magic Cube Revision c715128d (magiccube): Pretty Patterns Dialog: remember the positions of scrollbars.
Leszek Koltunski
08:36 PM Magic Cube Revision 6f2a942e (magiccube): Bugfixes for Pretty Patterns
Leszek Koltunski
04:37 PM Magic Cube Revision d12bb11b (magiccube): Bugfixes - do more stuff 'post render'
Leszek Koltunski
11:03 AM Magic Cube Revision a31d25de (magiccube): Major progress with Prretty Patterns.
Two things remain:
1) looks like sometimes making/backing Moves in a Pattern gets stuck. ( Pattern.mCanRotate! )
2) ...
Leszek Koltunski

03/30/2020

09:19 PM Magic Cube Revision 8becce57 (magiccube): Major progress with Prretty Patterns - hopefully only initializing the Object remains!
Leszek Koltunski
12:29 PM Magic Cube Revision 9224ffd2 (magiccube): extend the RubikObject API to make it possible to add rotations of multiple rows simultaneously (all along the same axis of course!)
Leszek Koltunski

03/29/2020

11:41 PM Magic Cube Revision aa171dee (magiccube): More support for actual patterns!
Leszek Koltunski
03:18 PM Magic Cube Revision 11877284 (magiccube): Beginnings of support for actual patterns!
Leszek Koltunski

03/28/2020

12:18 AM Magic Cube Revision 0a57000c (magiccube): Beginnings of support for actual patterns!
Leszek Koltunski
11:35 PM Magic Cube Revision 044529c1 (magiccube): Remember state of the dialog.
Leszek Koltunski
11:01 PM Magic Cube Revision e0e84674 (magiccube): Improve the upper_text.
Leszek Koltunski
10:22 PM Magic Cube Revision 7252ca42 (magiccube): Improve the 'About' dialog.
Leszek Koltunski
10:13 PM Magic Cube Revision 95292d05 (magiccube): Prettier spinner.
Leszek Koltunski
06:43 PM Magic Cube Revision bcd6384a (magiccube): Improve the Pattern data: unique names, more even splitting into categories.
Leszek Koltunski
02:00 AM Magic Cube Revision 39566863 (magiccube): Minor.
Leszek Koltunski
01:05 AM Magic Cube Revision 3a9d19ed (magiccube): Progress with Pretty Patterns.
Leszek Koltunski
01:05 AM Distorted Android Revision 1a620f79 (examples): Progress with Pretty Patterns.
Leszek Koltunski

03/27/2020

10:29 PM Magic Cube Revision e108b57e (magiccube): Re-add the Pattern dialog, but attach it to the Pattern uistate this time.
The idea to do away with the dialog proves impossible - we'd have to resize the top bar, which causes very unpleasant... Leszek Koltunski
09:40 PM Magic Cube Revision 1ef1c93d (magiccube): Minor
Leszek Koltunski
01:08 AM Magic Cube Revision 53f23b64 (magiccube): Progress with Pretty Patterns - do away with the tabbed dialog!
Leszek Koltunski

03/26/2020

06:58 PM Magic Cube Revision a6d3b158 (magiccube): Progress with Pretty Patterns.
Leszek Koltunski
05:34 PM Magic Cube Revision 4f470e00 (magiccube): Progress with Pretty Patterns.
Leszek Koltunski
04:01 PM Magic Cube Revision 176308f8 (magiccube): Progress with Pretty Patterns.
Leszek Koltunski
02:37 PM Magic Cube Revision d18993ac (magiccube): Progress with Pretty Patterns.
Leszek Koltunski

03/25/2020

12:16 AM Magic Cube Revision 4ed3823a (magiccube): Beginnings of the 3x3x3 Solver and Pretty Patterns.
Leszek Koltunski
10:42 PM Magic Cube Revision 769d7b9f (magiccube): Bugfixes.
Leszek Koltunski
06:24 PM Magic Cube Revision 4c0cd600 (magiccube): Change the series of Object buttons in the Play state into a PopupWindow.
Leszek Koltunski

03/23/2020

10:25 PM Magic Cube Revision ea6ee91b (magiccube): Minor.
Leszek Koltunski
02:31 PM Magic Cube Revision 1bdf3dc2 (magiccube): The SetName Dialog should be finished.
Leszek Koltunski
01:30 PM Magic Cube Revision 2d60ebde (magiccube): More progress with the new Dialog, SetName.
Leszek Koltunski
01:23 PM Magic Cube Revision db266f25 (magiccube): Progresswith the new Dialog, SetName.
Leszek Koltunski
12:52 PM Magic Cube Revision f895e77a (magiccube): Implement a new Dialog, SetName.
Leszek Koltunski

03/22/2020

12:47 AM Magic Cube Revision 9acb2402 (magiccube): Implement computeHash()
Leszek Koltunski
11:25 PM Magic Cube Revision 2dfe43d3 (magiccube): Bugfix for downloading High Scores.
Leszek Koltunski
01:17 AM Magic Cube Revision 17f9a695 (magiccube): progress with submitting one's high scores.
Leszek Koltunski

03/21/2020

12:29 AM Magic Cube Revision 4895fff6 (magiccube): Beginnings of submitting one's high scores.
Leszek Koltunski
07:16 PM Magic Cube Revision e46e17fb (magiccube): Adjust rotation speed depending on the row (important in case of Pyraminx - there the top little tetrahedron must rotate much faster than the bottom big layer )
Leszek Koltunski

03/20/2020

11:06 PM Magic Cube Revision bc511ea5 (magiccube): Add the 'New Record' dialog.
Leszek Koltunski
10:43 PM Magic Cube Revision e41e7dc3 (magiccube): Add the 'Solved' dialog.
Leszek Koltunski
03:40 PM Magic Cube Revision 82ce8e64 (magiccube): Progress with getting/setting Country and DeviceID.
Leszek Koltunski

03/19/2020

11:50 PM Magic Cube Revision 286d73ae (magiccube): Port the downloading into the new 'magic' server.
Leszek Koltunski

03/16/2020

11:53 PM Magic Cube Revision 1c90c64a (magiccube): Incorporate myRecords into the Scores dialog.
Leszek Koltunski
04:42 PM Magic Cube Revision c3ffcf58 (magiccube): Progress with saving number of runs, plays, name, verified status.
Leszek Koltunski
03:39 PM Magic Cube Revision 7437ebb3 (magiccube): Still a fix for the previous fix - cubits lie on faces only if their RotationRow is very close to 0 or mSize-1, and not when their RotationRow rounded to the nearest integer is 0 or mSize-1 ! ( counterexample: the rotated tetrahedrons of Pyraminx )
Leszek Koltunski
03:09 PM Magic Cube Revision 94ad5a8f (magiccube): Fix the way we detect if an Object is solved.
Previous way would not detect situations when the object looks solved, but one of the cubits inside its faces - a non... Leszek Koltunski
12:40 PM Magic Cube Revision 714292f1 (magiccube): Minor.
Leszek Koltunski
12:12 PM Magic Cube Revision f0e87514 (magiccube): Separate scores from StateSolving
Leszek Koltunski

03/15/2020

10:07 PM Magic Cube Revision fec72009 (magiccube): Before scrambling, mark situation as 'not solved'
Leszek Koltunski

03/13/2020

12:38 AM Magic Cube Revision efa682e8 (magiccube): Minor.
Leszek Koltunski
05:43 PM Magic Cube Revision c86f9f1f (magiccube): Make the records independent of arrangement of Objects and their sizes in RubikObjectList.
Leszek Koltunski
02:36 PM Magic Cube Revision 4888e97c (magiccube): Major restructuring around making it possible to include different kinds of RubikObjects in the UI.
Leszek Koltunski

03/12/2020

09:47 PM Magic Cube Revision 7381193e (magiccube): 1. library: new API DistortedNode.setProjection()
2. cube: adjustments for Pyraminx. Leszek Koltunski
09:47 PM Distorted Android Revision 209ea1c7 (library): 1. library: new API DistortedNode.setProjection()
2. cube: adjustments for Pyraminx. Leszek Koltunski
07:10 PM Magic Cube Revision 167ba2d6 (magiccube): Movement finished!
Leszek Koltunski
05:19 PM Magic Cube Revision 12ad3fca (magiccube): Progress with object Movement - almost finished.
Leszek Koltunski
02:05 PM Magic Cube Revision 39e74052 (magiccube): Progress with object Movement.
Leszek Koltunski
01:57 PM Magic Cube Revision 14a4712f (magiccube): Progress with object Movement. Assigning new Rotations works now, independently of object type.
Leszek Koltunski
01:06 AM Magic Cube Revision cad4b4d6 (magiccube): Progress with object Movement. Looks like detecting which face got touched and where (in 2D in-face surface coordinates) does work now.
Leszek Koltunski

03/11/2020

12:51 AM Magic Cube Revision 8e2295ad (magiccube): Progress with object Movement.
Leszek Koltunski
11:22 PM Magic Cube Revision 9f1f377d (magiccube): Progress with object Movement.
Leszek Koltunski
11:13 PM Magic Cube Revision bef47287 (magiccube): Progress with object Movement.
Leszek Koltunski
03:43 PM Magic Cube Revision 37a25788 (magiccube): Progress with object Movement.
Leszek Koltunski
12:01 PM Magic Cube Revision 517f9fb9 (magiccube): Improve the way we handle the cube.
Before if we touched the screen during any of the transitions, this touch and resulting draw would result in no actio... Leszek Koltunski
11:53 AM Magic Cube Revision dd65ead3 (magiccube): Big progress with generalizing the Movement classes.
Leszek Koltunski
01:26 AM Magic Cube Revision 9cd7695f (magiccube): Improve RubikCubeMovement
Leszek Koltunski

03/10/2020

10:17 PM Magic Cube Revision 93594b95 (magiccube): Improve RubikCubeMovement
Leszek Koltunski
09:51 PM Magic Cube Revision 869a4528 (magiccube): Fix the memory test - we need to run one thing on the Graphics thread!
Leszek Koltunski
09:51 PM Distorted Android Revision c6bfca20 (examples): Fix the memory test - we need to run one thing on the Graphics thread!
Leszek Koltunski
09:51 PM Distorted Android Revision 7690aab1 (library): Fix the memory test - we need to run one thing on the Graphics thread!
Leszek Koltunski
09:31 PM Distorted Android Bug #33: Issues on PowerVR GE8100
1.5 year later the phone still uses the very same OpenGL ES GLSL ES 3.20 build 1.8@4490469. Leszek Koltunski
07:52 PM Distorted Android Feature #36: Mesh Importer
Now with arrival of MeshBase.apply(MatrixEffect) and new MeshJoined, and a planned API MeshBase.apply(VertexEffect), ... Leszek Koltunski
07:51 PM Distorted Android Feature #40 (Closed): Apply static Vertex effects to a Mesh
New API: MeshBase.apply(VertexEffect effect).
The apply would have to be done before the first time the Mesh is us...
Leszek Koltunski
05:39 PM Magic Cube Revision 84ddf691 (magiccube): Fixes for the Projection matrix, FOV.
There was a confusion between the Projection of the Node onto the Screen, and the Projection of the Cubits on the Node. Leszek Koltunski
05:39 PM Distorted Android Revision 7490d738 (library): Fixes for the Projection matrix, FOV.
There was a confusion between the Projection of the Node onto the Screen, and the Projection of the Cubits on the Node. Leszek Koltunski

03/09/2020

11:11 PM Magic Cube Revision 66cbdd21 (magiccube): Some fixes for the Pyraminx.
Leszek Koltunski
10:42 PM Magic Cube Revision f0fa83ae (magiccube): Some fixes for the Pyraminx.
Leszek Koltunski
07:08 PM Magic Cube Revision 769409d2 (magiccube): The Pyraminx itself finished - now its movements!
Leszek Koltunski
07:08 PM Distorted Android Revision 40223bbb (examples): The Pyraminx itself finished - now its movements!
Leszek Koltunski
11:44 AM Magic Cube Revision 89a11f7b (magiccube): Progress with Pyraminx.
Leszek Koltunski
11:27 AM Magic Cube Revision 49f67f9b (magiccube): Progress with Pyraminx.
Leszek Koltunski
11:27 AM Distorted Android Revision a8a553a5 (examples): Progress with Pyraminx.
Leszek Koltunski

03/08/2020

10:08 PM Magic Cube Revision cc7dc72a (magiccube): Some progress with Pyraminx.
Leszek Koltunski
10:08 PM Distorted Android Revision 77e9d967 (examples): Some progress with Pyraminx.
Leszek Koltunski
01:14 AM Magic Cube Revision 97d2f701 (magiccube): Minor.
Leszek Koltunski
01:14 AM Distorted Android Revision f793bd9d (examples): Minor.
Leszek Koltunski
 

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