Bug #67
some self-createdbandaged cuboids do nto behave correctly
Start date:
01/02/2025
Due date:
% Done:
0%
Estimated time:
Description
If in be Bandaged Creator one creates a shape-shifting cuboid of each size at least 3 (e.g. a 3x3x5) - it will appear to be completely bandaged along its longest ax.
Reason is in TwistyObjectTheoretical.computeBandagedBitmap() - the minimal cubies force this (because the cuboid is empty inside!)
A 3x3x7 looks even worse - one can see it is empty inside!