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Bug #67

some self-createdbandaged cuboids do nto behave correctly

Added by Distorted Admin 6 days ago.

Status:
New
Priority:
Normal
Start date:
01/02/2025
Due date:
% Done:

0%

Estimated time:

Description

If in be Bandaged Creator one creates a shape-shifting cuboid of each size at least 3 (e.g. a 3x3x5) - it will appear to be completely bandaged along its longest ax.
Reason is in TwistyObjectTheoretical.computeBandagedBitmap() - the minimal cubies force this (because the cuboid is empty inside!)

A 3x3x7 looks even worse - one can see it is empty inside!

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