Distorted Android: Newshttps://distorted.org/redmine/https://distorted.org/redmine/redmine/themes/distorted/favicon/favicon.ico?16151139322020-04-16T11:15:38ZDistorted Android
Redmine Magic Cube - Magic Cube 1.0 released to Play Store & Amazon Appstorehttps://distorted.org/redmine/news/62020-04-16T11:15:38ZDistorted Adminadmin@distorted.org
<p>Minimum Requirements: support for OpenGL ES 3.0 (requirement of the Distorted library) and support for a touchscreen, which sadly excludes all Fire TV devices. I am thinking about ways to control the Objects via the Fire TV's D-pad; this however will always be worse than the touchscreen.</p>
<p><a class="external" href="https://play.google.com/store/apps/details?id=org.distorted.magic">https://play.google.com/store/apps/details?id=org.distorted.magic</a><br /><a class="external" href="https://www.amazon.co.uk/Developer-Magic-Cube/dp/B0875PSWTK">https://www.amazon.co.uk/Developer-Magic-Cube/dp/B0875PSWTK</a></p>
<p>Revision: <a class="changeset" title="Minor." href="https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/4634a76a2118a41b8d3d643919e87f4d511c94fb">4634a76a</a></p> Magic Cube - Magic Cube: first releasehttps://distorted.org/redmine/news/52020-03-20T23:14:29ZDistorted Adminadmin@distorted.org
<p>The application contains a Rubik Cube of (in principle) any size and a Pyraminx, also of any size. Players can manipulate both objects using the touchscreen, solve increasingly harder setups, submit their solving times to a central database and see other players' times.</p>
<p>A 3x3x3 Rubik Cube solver and a list of Pretty Patterns also in the plans.</p>
<p>As usual, its GPL v3. Code available from here: <a class="external" href="https://distorted.org/redmine/projects/magic-cube/repository">https://distorted.org/redmine/projects/magic-cube/repository</a></p> Distorted Android - OpenGL ES 3.1 neededhttps://distorted.org/redmine/news/32018-04-11T21:17:40ZDistorted Adminadmin@distorted.org
<p>Proper support for Order Independent Transparency calls for implementing A-buffer. This needs an Shader Storage Buffer Object, feature only available in OpenGL ES 3.1.</p> Distorted Android - Postprocessing effectshttps://distorted.org/redmine/news/22017-03-10T15:03:46ZDistorted Adminadmin@distorted.org
<p>Right now I am working on Postprocessing effects. The first one, Blur, already works - check the 'BLUR' app!</p> Distorted Android - First release https://distorted.org/redmine/news/12016-06-02T08:45:10ZDistorted Adminadmin@distorted.org
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<h2 >Version 0.0.1 released. Copyright: GPL v2.<a href="#Version-001-released-Copyright-GPL-v2" class="wiki-anchor">¶</a></h2>