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examples / src / main / java / org / distorted / examples / olimpic @ 107e4b72

Latest revisions

# Date Author Comment
107e4b72 11/20/2018 10:49 PM Leszek Koltunski

Fully move the Meshes to their own package.

885b9cca 06/20/2017 11:51 PM Leszek Koltunski

Move all the knowledge about Vertex and Fragment effects to their respective classes.

e4330c89 06/16/2017 02:33 PM Leszek Koltunski

Change of API: move setting the EGL context back to the APP.

0c5fa440 06/13/2017 12:13 PM Leszek Koltunski

Fix 'Olimpic' APP. Now 29 out of 31 APPs work.

6173632c 06/12/2017 12:03 PM Leszek Koltunski

Further progress with Apps: 21 (out of 30) compile now.

01782e85 06/07/2017 05:18 PM Leszek Koltunski

Progress with support for Effect classes.

1f9a52f1 05/13/2017 12:16 AM Leszek Koltunski

Simplify setting up DistortedScreen.

67c3a83b 04/25/2017 11:07 PM Leszek Koltunski

Revert "Convert a few more APPs to the new resolution-independent Matrix Effects."

This reverts commit 51554e4700774b72e18e97c7cc72ef887dfbf551.

51554e47 04/24/2017 09:51 PM Leszek Koltunski

Convert a few more APPs to the new resolution-independent Matrix Effects.

b0ebdf5e 04/18/2017 02:30 PM Leszek Koltunski

Major:

1) in the Library, fix the fact that some applications (those that were creating their DistortedSurface objects outside of onSurfaceCreated or onSurfaceChanged) would not render after the activity went to background (press POWER to see that).
2) in the Apps, call the new 'Distorted.onPause()' API to fix the above problem...

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