commit 2010cf5362419ffda29f11e6a8d358c30ac14e45
Author: Leszek Koltunski <leszek@distorted.org>
Date:   Wed Oct 19 01:27:37 2016 +0100

    Move most of the NOISE complications from DynamicND classes to the parent Dynamic class.

diff --git a/src/main/java/org/distorted/examples/flag/FlagRenderer.java b/src/main/java/org/distorted/examples/flag/FlagRenderer.java
index 3e86330..987a502 100644
--- a/src/main/java/org/distorted/examples/flag/FlagRenderer.java
+++ b/src/main/java/org/distorted/examples/flag/FlagRenderer.java
@@ -78,6 +78,8 @@ class FlagRenderer implements GLSurfaceView.Renderer
       mWaveDyn.add(mWaveSta2);
       mWaveDyn.setMode(Dynamic.MODE_JUMP);
 
+mWaveDyn.setNoise(0.0f);
+
       mQuat1 = new Static4D(0,0,0,1);  // unity
       mQuat2 = new Static4D(0,0,0,1);  // quaternions
 
