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examples / src / main / java / org / distorted / examples / blur @ 44771819

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BlurActivity.java 4.29 KB
BlurRenderer.java 5.52 KB
BlurSurfaceView.java 3.04 KB

Latest revisions

# Date Author Comment
fe59d375 02/10/2017 04:11 PM Leszek Koltunski

Change the the render() API!

THis introduces some regressions with the Effects3D app.

d218d64e 02/10/2017 01:15 AM Leszek Koltunski

Major: change of API.

Split DFramebuffer into Framebuffer and Screen; introduce the 'DistortedInputSurface' and 'DistortedOutputSurface' interfaces.

3365725b 01/26/2017 05:11 PM Leszek Koltunski

Separable Gaussian Blur with linear sampling done.

Linear sampling implemented - i.e. blurring by a (2N+1)x(2N+1) gaussian kernel (centeral pixel + N pixels in each direction) requires exactly 2N + (N%2==1 ? 4:2) texture fetches.

1b8b55a9 01/24/2017 02:07 PM Leszek Koltunski

Separable Box blur (almost) works.

41a81a14 01/20/2017 11:50 PM Leszek Koltunski

Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)

a6da86cc 01/19/2017 12:28 AM Leszek Koltunski

improve Postprocessing; new icon; minor things.

2d90d8a7 01/18/2017 11:10 PM Leszek Koltunski

Postprocessing effects: remove support for Center

43bda3db 01/07/2017 12:49 AM Leszek Koltunski

New 'Blur' App. Actual BLUR effect, of course, does not work.

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