Revision 6637d0f2
Added by Leszek Koltunski about 7 years ago
src/main/java/org/distorted/examples/differentbitmaps/DifferentBitmapsRenderer.java | ||
---|---|---|
31 | 31 |
import org.distorted.library.DistortedScreen; |
32 | 32 |
import org.distorted.library.DistortedTexture; |
33 | 33 |
import org.distorted.library.DistortedEffects; |
34 |
import org.distorted.library.EffectNames; |
|
34 | 35 |
import org.distorted.library.MeshFlat; |
35 | 36 |
import org.distorted.library.EffectTypes; |
36 | 37 |
import org.distorted.library.type.Dynamic3D; |
... | ... | |
171 | 172 |
mScreen.detachAll(); |
172 | 173 |
for(int i=NUM-1; i>=0; i--) mScreen.attach(texture[i], mEffects[i], mesh); |
173 | 174 |
|
175 |
DistortedEffects.enableEffect(EffectNames.SINK); |
|
176 |
DistortedEffects.enableEffect(EffectNames.DISTORT); |
|
177 |
|
|
174 | 178 |
try |
175 | 179 |
{ |
176 | 180 |
Distorted.onCreate(mView.getContext()); |
Also available in: Unified diff
Speed up shaders (both compilation and execution) by explicitly enabling only the needed effects.