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Revision 6637d0f2

Added by Leszek Koltunski about 7 years ago

Speed up shaders (both compilation and execution) by explicitly enabling only the needed effects.

View differences:

src/main/java/org/distorted/examples/fbo/FBORenderer.java
32 32
import org.distorted.library.DistortedNode;
33 33
import org.distorted.library.DistortedScreen;
34 34
import org.distorted.library.Distorted;
35
import org.distorted.library.EffectNames;
35 36
import org.distorted.library.MeshCubes;
36 37
import org.distorted.library.MeshFlat;
37 38
import org.distorted.library.DistortedTexture;
......
189 190
      chromaDyn.add(new Static1D(1.0f));
190 191

  
191 192
      mEffects.chroma(chromaDyn, new Static3D(0,0,1) );
192
      
193

  
194
      DistortedEffects.enableEffect(EffectNames.SINK);
195
      DistortedEffects.enableEffect(EffectNames.CHROMA);
196

  
193 197
      try
194 198
        {
195 199
        Distorted.onCreate(mView.getContext());

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