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Revision 7451c98a

Added by Leszek Koltunski over 7 years ago

Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.

View differences:

src/main/java/org/distorted/examples/sink/SinkRenderer.java
131 131
    bmpWidth  = bitmap.getWidth();
132 132

  
133 133
    mGrid    = new GridFlat(30,30*bmpHeight/bmpWidth);
134
    mTexture = new DistortedTexture(bmpWidth,bmpHeight,0);
134
    mTexture = new DistortedTexture(bmpWidth,bmpHeight);
135 135
    mTexture.setTexture(bitmap);
136 136

  
137 137
    try

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