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examples / src / main / java / org / distorted / examples / girl / GirlRenderer.java @ 7451c98a

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Distorted.                                                               //
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//                                                                                               //
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// Distorted is free software: you can redistribute it and/or modify                             //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Distorted is distributed in the hope that it will be useful,                                  //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.girl;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import org.distorted.examples.R;
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import org.distorted.library.Distorted;
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import org.distorted.library.GridFlat;
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import org.distorted.library.DistortedTexture;
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import org.distorted.library.DistortedEffectQueues;
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import org.distorted.library.EffectTypes;
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import org.distorted.library.type.Dynamic1D;
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import org.distorted.library.type.Dynamic3D;
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import org.distorted.library.type.Static1D;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.opengl.GLES20;
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import android.opengl.GLSurfaceView;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class GirlRenderer implements GLSurfaceView.Renderer 
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{
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    private GLSurfaceView mView;
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    private DistortedTexture mTexture;
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    private DistortedEffectQueues mQueues;
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    private GridFlat mGrid;
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    private Static3D v0,v1,v2,v3;
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    private Static1D dBegin, dMiddle, dEnd, s0;
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    private int bmpHeight, bmpWidth;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   GirlRenderer(GLSurfaceView v)
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      {
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      mView = v;
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      Static3D pLeft = new Static3D(132, 264, 0);
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      Static3D pRight= new Static3D(247, 264, 0);
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      // Size
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      Static4D sinkRegion = new Static4D(0,0,60,60);
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      s0 = new Static1D(1.0f);
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      Dynamic1D diSink = new Dynamic1D(0,0.5f);
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      diSink.add(s0);
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      // Upper Movement
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      Static4D Region = new Static4D(0,0,45,45);
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      Dynamic3D diL = new Dynamic3D(1000,0.0f);
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      Dynamic3D diR = new Dynamic3D(1000,0.0f);
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      v0 = new Static3D(0,0,0);
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      v1 = new Static3D(0,0,0);
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      v2 = new Static3D(0,0,0);
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      v3 = new Static3D(0,0,0);
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      diL.add(v0);
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      diL.add(v1);
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      diL.add(v2);
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      diL.add(v3);
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      diR.add(v0);
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      diR.add(v3);
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      diR.add(v2);
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      diR.add(v1);
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      // Lower Movement
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      Static3D pHips = new Static3D(216,505,0);
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      Static4D HipsRegion = new Static4D(0,0,120,120);
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      Dynamic1D diHips = new Dynamic1D(1500,0.0f);
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      dBegin = new Static1D(0);
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      dMiddle= new Static1D(0);
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      dEnd   = new Static1D(0);
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      diHips.add(dBegin);
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      diHips.add(dMiddle);
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      diHips.add(dEnd);
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      diHips.add(dEnd);
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      diHips.add(dMiddle);
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      diHips.add(dBegin);
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      mQueues = new DistortedEffectQueues();
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      mQueues.sink( diSink, pLeft, sinkRegion );
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      mQueues.sink( diSink, pRight,sinkRegion );
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      mQueues.distort(diL, pLeft , Region);
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      mQueues.distort(diR, pRight, Region);
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      mQueues.swirl(diHips, pHips, HipsRegion );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   void setHips(int swirl)
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     {      
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     dBegin.set(-swirl);
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     dEnd.set(+swirl);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   void setSize(float size)
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     {
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     s0.set(size);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   void setSwing(int swing)
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     {
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     v0.set( 0,-swing, 0);
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     v1.set( swing, 0, 0);
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     v2.set( 0, swing, 0);
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     v3.set(-swing, 0, 0);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   public void onDrawFrame(GL10 glUnused) 
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      {
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      GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
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      mQueues.draw(System.currentTimeMillis(),mTexture,mGrid);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
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      { 
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      mQueues.abortEffects(EffectTypes.MATRIX);
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      if( (float)bmpHeight/bmpWidth > (float)height/width )
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        {
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        int w = (height*bmpWidth)/bmpHeight;
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        float factor = (float)height/bmpHeight;
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        mQueues.move( new Static3D((width-w)/2,0,0) );
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        mQueues.scale(factor);
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        }
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      else
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        {
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        int h = (width*bmpHeight)/bmpWidth;
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        float factor = (float)width/bmpWidth;
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        mQueues.move( new Static3D(0,(height-h)/2,0) );
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        mQueues.scale(factor);
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        }
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      Distorted.onSurfaceChanged(width, height); 
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
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      {
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      GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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      InputStream is = mView.getContext().getResources().openRawResource(R.raw.girl);
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      Bitmap bitmap;
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      try 
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        {
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        bitmap = BitmapFactory.decodeStream(is);
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        } 
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      finally 
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        {
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        try 
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          {
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          is.close();
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          } 
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        catch(IOException e) { }
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        }  
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      bmpHeight = bitmap.getHeight();
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      bmpWidth  = bitmap.getWidth();
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      mGrid = new GridFlat(30,30*bmpHeight/bmpWidth);
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      mTexture = new DistortedTexture(bmpWidth,bmpHeight);
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      mTexture.setTexture(bitmap);
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      try
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        {
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        Distorted.onSurfaceCreated(mView.getContext());
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        }
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      catch(Exception ex)
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        {
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        android.util.Log.e("Renderer", ex.getMessage() );
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        }
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      }
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}
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