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Revision 77a500b3

Added by Leszek Koltunski over 5 years ago

Progress with Inflate (building block of postprocessing effects: the proper way of marking a halo around a Mesh)
'Inflate' app testing the machanism. MeshFlat appears to be working, now we only need to fill up the per-vertex Inflate vector in the MeshCubes.

View differences:

src/main/AndroidManifest.xml
50 50
        <activity android:name=".stencil.StencilActivity"/>
51 51
        <activity android:name=".glow.GlowActivity"/>
52 52
        <activity android:name=".movingglow.MovingGlowActivity"/>
53
        <activity android:name=".inflate.InflateActivity"/>
54
        <activity android:name=".inflate.InflateActivity2"/>
53 55
    </application>
54 56
</manifest>

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