commit 9fb7a4e440a6ae8af117acf8e4c8e6f0e568d243
Author: Leszek Koltunski <leszek@distoretedandroid.org>
Date:   Fri Jun 30 15:35:28 2017 +0100

    Fix quality levels in Glow.

diff --git a/src/main/java/org/distorted/examples/glow/GlowRenderer.java b/src/main/java/org/distorted/examples/glow/GlowRenderer.java
index 554a515..4f22a62 100644
--- a/src/main/java/org/distorted/examples/glow/GlowRenderer.java
+++ b/src/main/java/org/distorted/examples/glow/GlowRenderer.java
@@ -72,7 +72,7 @@ class GlowRenderer implements GLSurfaceView.Renderer
       mColor = new Static4D(1.0f,0.0f,0.0f,0.5f); // half-transparent red
 
       PostprocessEffectGlow glow = new PostprocessEffectGlow(mRadius,mColor);
-      glow.setQuality(EffectQuality.HIGH);
+      glow.setQuality(EffectQuality.HIGHEST);
 
       DistortedEffects effects = new DistortedEffects();
       effects.apply(new MatrixEffectMove(mMove));
@@ -82,6 +82,7 @@ class GlowRenderer implements GLSurfaceView.Renderer
       mScreen = new DistortedScreen();
       mScreen.attach(mLeaf, effects, new MeshFlat(1,1) );
       mScreen.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
+      mScreen.setDebug(DistortedScreen.DEBUG_FPS);
       }
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
