commit acb69927939e0b5de07ac94a43573c271a56ad2d
Author: Leszek Koltunski <leszek@distoretedandroid.org>
Date:   Tue May 16 17:25:10 2017 +0100

    Minor

diff --git a/src/main/java/org/distorted/examples/stencil/StencilRenderer.java b/src/main/java/org/distorted/examples/stencil/StencilRenderer.java
index f8dae8e..eb9b687 100644
--- a/src/main/java/org/distorted/examples/stencil/StencilRenderer.java
+++ b/src/main/java/org/distorted/examples/stencil/StencilRenderer.java
@@ -107,7 +107,7 @@ class StencilRenderer implements GLSurfaceView.Renderer
       ///////////////// The Meat of this App - shamelessly ripped off https://open.gl/depthstencils ///////////////////////
       /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
       // Stuff to do just before we render the upper Cube
-      // (nothing - i.e. use default OpenGL settings with one difference - in Distorted, Depth test is on by default)
+      // Nothing - i.e. use default OpenGL settings (one difference - in Distorted, Depth Test is on by default).
       /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
       // Stuff to do just before we render the Floor
       mFloorNode.glEnable(GLES30.GL_STENCIL_TEST);                               // Enable Stencil when rendering this Node
