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Revision b01acdaf

Added by Leszek Koltunski over 7 years ago

Rename Grid to Mesh

View differences:

src/main/java/org/distorted/examples/deform/DeformRenderer.java
26 26
import org.distorted.library.DistortedEffects;
27 27
import org.distorted.library.DistortedFramebuffer;
28 28
import org.distorted.library.DistortedTexture;
29
import org.distorted.library.GridObject;
30
import org.distorted.library.GridFlat;
29
import org.distorted.library.MeshObject;
30
import org.distorted.library.MeshFlat;
31 31

  
32 32
import org.distorted.library.EffectNames;
33 33
import org.distorted.library.EffectTypes;
......
53 53
   private GLSurfaceView mView;
54 54
   private DistortedTexture fpsTexture, stretchTexture;
55 55
   private DistortedEffects fpsEffects, stretchEffects;
56
   private GridObject fpsGrid, stretchGrid;
56
   private MeshObject fpsMesh, stretchMesh;
57 57
   private DistortedFramebuffer mScreen;
58 58
   private Static3D touchPoint;
59 59

  
......
182 182
    
183 183
     long time = System.currentTimeMillis();
184 184
      
185
     mScreen.renderTo(stretchTexture,stretchGrid,stretchEffects,time);
185
     mScreen.renderTo(stretchTexture, stretchMesh,stretchEffects,time);
186 186
      
187 187
     mPaint.setColor(0xffffffff);
188 188
     fpsCanvas.drawRect(0, 0, fpsW, fpsH, mPaint);
......
190 190
     fpsCanvas.drawText(fpsString, fpsW/2, 5*fpsH/6, mPaint);
191 191
      
192 192
     fpsTexture.setTexture(fpsBitmap);
193
     mScreen.renderTo(fpsTexture,fpsGrid,fpsEffects,time);
193
     mScreen.renderTo(fpsTexture, fpsMesh,fpsEffects,time);
194 194
      
195 195
     computeFPS(time);
196 196
     }
......
244 244
     Canvas stretchCanvas;
245 245
      
246 246
     stretchTexture = new DistortedTexture(w,h);
247
     stretchGrid    = new GridFlat(50,50*h/w);
247
     stretchMesh = new MeshFlat(50,50*h/w);
248 248
     Bitmap stretchBitmap = Bitmap.createBitmap(w,h, Bitmap.Config.ARGB_8888);
249 249
     stretchCanvas = new Canvas(stretchBitmap);
250 250
      
......
266 266
     touchPoint= new Static3D(0,0,0);
267 267
        
268 268
     fpsTexture = new DistortedTexture(fpsW,fpsH);
269
     fpsGrid = new GridFlat(1,1);
269
     fpsMesh = new MeshFlat(1,1);
270 270

  
271 271
     fpsBitmap = Bitmap.createBitmap(fpsW,fpsH, Bitmap.Config.ARGB_8888);
272 272
     fpsCanvas = new Canvas(fpsBitmap);

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