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Revision b4cc083b

Added by Leszek Koltunski over 7 years ago

Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.

Remaining 'onPause-buggy' apps: StarWars, Save.

View differences:

src/main/java/org/distorted/examples/matrix3d/Matrix3DRenderer.java
81 81

  
82 82
    public void onSurfaceChanged(GL10 glUnused, int width, int height)
83 83
      {
84
      mQueues.abortEffects(EffectTypes.MATRIX);
85

  
86 84
      mWidth = width;
87 85
      mHeight= height;
88 86

  

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