Revision bc0a685b
Added by Leszek Koltunski almost 8 years ago
src/main/java/org/distorted/examples/quaternion/QuaternionRenderer.java | ||
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// Copyright 2016 Leszek Koltunski // |
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// // |
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// This file is part of Distorted. // |
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// // |
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.examples.quaternion; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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class QuaternionRenderer implements GLSurfaceView.Renderer |
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{ |
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private static final int NUM_QUATERNIONS = 5;
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private static final int SIZE = 100;
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{
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private static final int NUM_QUATERNIONS = 5;
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private static final int SIZE = 100;
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private GLSurfaceView mView;
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private DistortedCubes mCube;
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private Random mRnd = new Random(System.currentTimeMillis());
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private InterpolatorQuat mRot;
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private GLSurfaceView mView; |
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private DistortedCubes mCube; |
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private Random mRnd = new Random(System.currentTimeMillis()); |
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private InterpolatorQuat mRot; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public QuaternionRenderer(GLSurfaceView v)
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{
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mView = v;
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mCube = new DistortedCubes( 3, "000010000", SIZE);
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public QuaternionRenderer(GLSurfaceView v) |
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{ |
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mView = v; |
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mCube = new DistortedCubes( 3, "000010000", SIZE); |
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mRot = new InterpolatorQuat();
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mRot = new InterpolatorQuat(); |
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float x,y,z,w, len;
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float x,y,z,w, len; |
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for(int i=0; i<NUM_QUATERNIONS; i++)
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{
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x = 2*mRnd.nextFloat()-1;
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y = 2*mRnd.nextFloat()-1;
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z = 2*mRnd.nextFloat()-1;
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w = 2*mRnd.nextFloat()-1;
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for(int i=0; i<NUM_QUATERNIONS; i++) |
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{ |
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x = 2*mRnd.nextFloat()-1; |
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y = 2*mRnd.nextFloat()-1; |
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z = 2*mRnd.nextFloat()-1; |
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w = 2*mRnd.nextFloat()-1; |
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len = (float)Math.sqrt( x*x+y*y+z*z+w*w );
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len = (float)Math.sqrt( x*x+y*y+z*z+w*w ); |
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mRot.add(new Float4D(x/len,y/len,z/len,w/len)); |
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} |
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mRot.setCount(0); |
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mRot.setDuration(8000); |
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mRot.setMode(Interpolator.MODE_LOOP); |
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mRot.add(new Float4D(x/len,y/len,z/len,w/len)); |
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} |
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mRot.setCount(0); |
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mRot.setDuration(8000); |
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mRot.setMode(Interpolator.MODE_LOOP); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onDrawFrame(GL10 glUnused)
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{
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
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public void onDrawFrame(GL10 glUnused) |
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{ |
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
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GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); |
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mCube.draw(System.currentTimeMillis());
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}
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mCube.draw(System.currentTimeMillis()); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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mCube.abortEffects(EffectTypes.MATRIX);
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public void onSurfaceChanged(GL10 glUnused, int width, int height) |
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{ |
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mCube.abortEffects(EffectTypes.MATRIX); |
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if( width > height )
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{
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mCube.move((width-height)/2 ,0, 0);
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mCube.scale(height/(3.0f*SIZE));
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}
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else
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{
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mCube.move(0 ,(height-width)/2, 0);
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mCube.scale(width/(3.0f*SIZE));
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}
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if( width > height ) |
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{ |
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mCube.move((width-height)/2 ,0, 0); |
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mCube.scale(height/(3.0f*SIZE)); |
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} |
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else |
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{ |
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mCube.move(0 ,(height-width)/2, 0); |
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mCube.scale(width/(3.0f*SIZE)); |
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} |
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mCube.quaternion( new Float3D(3*SIZE/2,3*SIZE/2,0), mRot);
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mCube.quaternion( new Float3D(3*SIZE/2,3*SIZE/2,0), mRot); |
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Distorted.onSurfaceChanged(width, height);
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}
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Distorted.onSurfaceChanged(width, height); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.grid);
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Bitmap bitmap;
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config) |
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{ |
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.grid); |
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Bitmap bitmap; |
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try |
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{ |
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bitmap = BitmapFactory.decodeStream(is); |
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} |
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finally |
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{ |
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try |
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{ |
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bitmap = BitmapFactory.decodeStream(is);
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is.close();
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} |
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finally |
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{ |
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try |
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{ |
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is.close(); |
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} |
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catch(IOException e) { } |
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} |
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catch(IOException e) { } |
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} |
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mCube.setBitmap(bitmap);
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mCube.setBitmap(bitmap); |
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try |
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{ |
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Distorted.onSurfaceCreated(mView.getContext()); |
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} |
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catch(Exception ex) |
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{ |
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android.util.Log.e("Quaternion", ex.getMessage() ); |
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} |
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try |
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{ |
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Distorted.onSurfaceCreated(mView.getContext()); |
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} |
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catch(Exception ex) |
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{ |
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android.util.Log.e("Quaternion", ex.getMessage() ); |
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} |
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} |
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} |
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} |
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