commit c50a38f91a53458f63f51d90238683b05f46c23b
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Thu May 7 00:36:11 2020 +0100

    Convert Multiblur to stretchless API.

diff --git a/src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java b/src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java
index e85b279..c8a1919 100644
--- a/src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java
+++ b/src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java
@@ -62,7 +62,6 @@ class MultiblurRenderer implements GLSurfaceView.Renderer
         };
 
     private static final int NUM_OBJECTS = MOVE_VEC.length/3;
-    private static final int OBJ_SIZE    = 100;
 
     private GLSurfaceView mView;
     private DistortedTexture mTex1, mTex2;
@@ -101,7 +100,6 @@ class MultiblurRenderer implements GLSurfaceView.Renderer
       mBlurHaloRadius = new Static2D(10,2);
 
       MeshCubes mesh = new MeshCubes(1,1,1);
-      mesh.setStretch(OBJ_SIZE,OBJ_SIZE,OBJ_SIZE);
 
       mTex1 = new DistortedTexture();
       mTex2 = new DistortedTexture();
@@ -164,7 +162,7 @@ class MultiblurRenderer implements GLSurfaceView.Renderer
     public void onSurfaceChanged(GL10 glUnused, int width, int height) 
       {
       mScreenMin  = Math.min(width, height);
-    	float factor= 0.15f*mScreenMin/OBJ_SIZE;
+    	float factor= 0.15f*mScreenMin;
     	mScale.set(factor,factor,factor);
       computeMoveVectors();
       mScreen.resize(width, height);
@@ -212,7 +210,7 @@ class MultiblurRenderer implements GLSurfaceView.Renderer
 
     private void computeMoveVectors()
       {
-      float size= 0.026f*OBJ_SIZE*mDistance;
+      float size= 0.026f*mDistance;
 
       for(int i=0; i<NUM_OBJECTS; i++)
         {
