Revision e2d8ea1d
Added by Leszek Koltunski almost 8 years ago
src/main/java/org/distorted/examples/quaternion/QuaternionRenderer.java | ||
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99 | 99 |
|
100 | 100 |
if( width > height ) |
101 | 101 |
{ |
102 |
float factor = height/(3.0f*SIZE); |
|
103 | 102 |
mCube.move( new Static3D((width-height)/2,0,0) ); |
104 |
mCube.scale(factor);
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|
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mCube.scale(height/(3.0f*SIZE));
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|
105 | 104 |
} |
106 | 105 |
else |
107 | 106 |
{ |
108 |
float factor = width/(3.0f*SIZE); |
|
109 | 107 |
mCube.move( new Static3D(0,(height-width)/2,0) ); |
110 |
mCube.scale(factor);
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|
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mCube.scale(width/(3.0f*SIZE));
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|
111 | 109 |
} |
112 | 110 |
|
113 | 111 |
mCube.quaternion( mRot, new Static3D(3*SIZE/2,3*SIZE/2,0) ); |
Also available in: Unified diff
Progress with Vertex3D