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examples / src / main / java / org / distorted / examples / fbo @ f338550a

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FBOActivity.java 3.76 KB
FBORenderer.java 7 KB
FBOSurfaceView.java 3.06 KB

Latest revisions

# Date Author Comment
fe59d375 02/10/2017 04:11 PM Leszek Koltunski

Change the the render() API!

THis introduces some regressions with the Effects3D app.

8744aa41 02/10/2017 01:26 PM Leszek Koltunski

Preparation for change of the render API.

d218d64e 02/10/2017 01:15 AM Leszek Koltunski

Major: change of API.

Split DFramebuffer into Framebuffer and Screen; introduce the 'DistortedInputSurface' and 'DistortedOutputSurface' interfaces.

9bea2f59 01/28/2017 12:50 AM Leszek Koltunski

Some fixes for issues discovered by the Multiblur app.

41a81a14 01/20/2017 11:50 PM Leszek Koltunski

Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)

596714ec 01/05/2017 02:23 AM Leszek Koltunski

progress with Postprocessing.

1746198f 01/04/2017 11:28 PM Leszek Koltunski

FBO APP: add dynamic adding/removing the DEPTH attachment.

843646bd 01/04/2017 05:57 PM Leszek Koltunski

First attempt at making it possible to dynamically add and remove DEPTH attachments from an FBO.

371d99fa 01/04/2017 12:18 PM Leszek Koltunski

Minor

b01acdaf 01/03/2017 12:01 PM Leszek Koltunski

Rename Grid to Mesh

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