commit f665482282ed80221eb6cde6d1318c7484ce99d8
Author: Leszek Koltunski <leszek@distoretedandroid.org>
Date:   Wed Mar 8 15:36:02 2017 +0000

    Now there's a single place one can have a look at all the Meshes being rendered to a OutputSurface: OutputSurface.renderChildren().
    This will need to get modified for per-object post-processing.

diff --git a/src/main/java/org/distorted/examples/olimpic/OlimpicRenderer.java b/src/main/java/org/distorted/examples/olimpic/OlimpicRenderer.java
index fe9b5bb..2820a2a 100644
--- a/src/main/java/org/distorted/examples/olimpic/OlimpicRenderer.java
+++ b/src/main/java/org/distorted/examples/olimpic/OlimpicRenderer.java
@@ -88,8 +88,8 @@ class OlimpicRenderer implements GLSurfaceView.Renderer
       {     
       mView = v;
 
-      mPrevRendered = 0;
-      mCurrRendered = 0;
+      mPrevRendered = -1;
+      mCurrRendered = -1;
 
       mLeaf = new DistortedTexture(LEAF_SIZE,LEAF_SIZE);
       DistortedTexture surface = new DistortedTexture(3*LEAF_SIZE,3*LEAF_SIZE);
