commit 1d25180f98578cb8c3b44f120b60473afaf51496
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Thu Jan 24 22:22:41 2019 +0000

    Some improvements to the Wind app - still does not look very realistic though :(

diff --git a/src/main/java/org/distorted/library/effect/VertexEffectWave.java b/src/main/java/org/distorted/library/effect/VertexEffectWave.java
index ff1825c..d40b889 100644
--- a/src/main/java/org/distorted/library/effect/VertexEffectWave.java
+++ b/src/main/java/org/distorted/library/effect/VertexEffectWave.java
@@ -212,7 +212,7 @@ public class VertexEffectWave extends VertexEffect
  *               but this time it waves in the Y-direction, i.e. cross sections of the surface and the
  *               YZ-plane with be sine shapes.
  *               <p>
- *               Example3: if Alpha = 0 and Beta = 45, then V=(sqrt(2)/2, -sqrt(2)/2, 0) and the wave
+ *               Example3: if Alpha = 0 and Beta = 45, then V=(sqrt(2)/2, sqrt(2)/2, 0) and the wave
  *               is entirely 'horizontal' and moves point (x,y,0) in direction V by whatever is the
  *               value if sin at this point.
  * @param center 3-dimensional Data that, at any given time, returns the Center of the Effect.
