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Revision 2ed1c692

Added by Leszek Koltunski about 7 years ago

1) stop culling back face
2) reset OpenGL state beore each render (and not in onCreate)
3) Improve Matrix3D so that we can test negative Scales

View differences:

src/main/java/org/distorted/library/DistortedFramebuffer.java
26 26
 * Class which represents a OpenGL Framebuffer object.
27 27
 * <p>
28 28
 * User is able to create offscreen FBOs and both a) render to them b) use their COLOR0 attachment as
29
 * an input texture.
29
 * an input texture. Attaching Depths and/or Stencils is also possible.
30 30
 */
31 31
public class DistortedFramebuffer extends DistortedOutputSurface implements DistortedInputSurface
32 32
  {

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