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Revision 30548891

Added by Leszek Koltunski about 7 years ago

The only operation which is now enabled 'statically' in render() is blending.

View differences:

src/main/java/org/distorted/library/DistortedOutputSurface.java
143 143
      DistortedSurface.debugLists();
144 144
      }
145 145
*/
146
    GLES30.glDepthFunc(GLES30.GL_LEQUAL);
147 146
    GLES30.glEnable(GLES30.GL_BLEND);
148 147
    GLES30.glBlendFunc(GLES30.GL_SRC_ALPHA, GLES30.GL_ONE_MINUS_SRC_ALPHA);
149
    GLES30.glDisable(GLES30.GL_CULL_FACE);
150 148

  
151 149
    int numRenders = 0;
152 150

  

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