commit 33b0fad7a2d1ccc84423a0963520da7b1f2e8b17
Author: Leszek Koltunski <leszek@distoretedandroid.org>
Date:   Tue Jul 4 10:23:36 2017 +0100

    Minor.

diff --git a/src/main/java/org/distorted/library/effect/PostprocessEffectBlur.java b/src/main/java/org/distorted/library/effect/PostprocessEffectBlur.java
index ac335dd..68d4857 100644
--- a/src/main/java/org/distorted/library/effect/PostprocessEffectBlur.java
+++ b/src/main/java/org/distorted/library/effect/PostprocessEffectBlur.java
@@ -153,9 +153,9 @@ public class PostprocessEffectBlur extends PostprocessEffect
 
     buffer.setAsOutput();
 
-    float w1  = buffer.getWidth();
-    float h1  = buffer.getHeight();
-    float near= 1.0f - buffer.getNear();
+    float w= buffer.getWidth();
+    float h= buffer.getHeight();
+    float n= 1.0f - buffer.getNear();
 
     int radius = (int)(uniforms[index]*mQualityScale);
     if( radius>=MAX_HALO ) radius = MAX_HALO-1;
@@ -163,16 +163,16 @@ public class PostprocessEffectBlur extends PostprocessEffect
 
     int offset = radius + radius*radius/4;
     radius = (radius+1)/2;
-    GLES30.glViewport(0, 0, (int)w1, (int)h1);
+    GLES30.glViewport(0, 0, (int)w, (int)h);
 
     // horizontal blur
-    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/w1;
+    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/w;
 
     mProgram1.useProgram();
     buffer.bindForOutput(1);
     buffer.setAsInput(0);
 
-    GLES30.glUniform1f ( mProgram1.mUniform[0] , near);
+    GLES30.glUniform1f ( mProgram1.mUniform[0] , n );
     GLES30.glUniform1i ( mProgram1.mUniform[1] , 0 );
     GLES30.glUniform1fv( mProgram1.mUniform[2] , radius+1, mOffsets,0);
     GLES30.glUniform1fv( mProgram1.mUniform[3] , radius+1, weightsCache,offset);
@@ -182,7 +182,7 @@ public class PostprocessEffectBlur extends PostprocessEffect
     GLES30.glDrawArrays(GLES30.GL_TRIANGLE_STRIP, 0, 4);
 
     // vertical blur
-    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/h1;
+    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/h;
 
     mProgram2.useProgram();
     buffer.bindForOutput(0);
@@ -192,7 +192,7 @@ public class PostprocessEffectBlur extends PostprocessEffect
     GLES30.glClearColor(0.0f,0.0f,0.0f,0.0f);
     GLES30.glClear(GLES30.GL_COLOR_BUFFER_BIT);
 
-    GLES30.glUniform1f ( mProgram2.mUniform[0] , near);
+    GLES30.glUniform1f ( mProgram2.mUniform[0] , n );
     GLES30.glUniform1i ( mProgram2.mUniform[1] , 0 );
     GLES30.glUniform1fv( mProgram2.mUniform[2] , radius+1, mOffsets,0);
     GLES30.glUniform1fv( mProgram2.mUniform[3] , radius+1, weightsCache,offset);
diff --git a/src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java b/src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java
index 48459c0..ffcb85c 100644
--- a/src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java
+++ b/src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java
@@ -156,11 +156,9 @@ public class PostprocessEffectGlow extends PostprocessEffect
     DistortedFramebuffer  inBuffer = buffers[0];
     DistortedFramebuffer outBuffer = buffers[mQualityLevel];
 
-    float w1  = outBuffer.getWidth();
-    float h1  = outBuffer.getHeight();
-    float w2  =  inBuffer.getWidth();
-    float h2  =  inBuffer.getHeight();
-    float near= 1.0f - outBuffer.getNear();
+    float w= outBuffer.getWidth();
+    float h= outBuffer.getHeight();
+    float n= 1.0f - outBuffer.getNear();
 
     int radius = (int)(uniforms[index]*mQualityScale);
     if( radius>=MAX_HALO ) radius = MAX_HALO-1;
@@ -170,16 +168,16 @@ public class PostprocessEffectGlow extends PostprocessEffect
     radius = (radius+1)/2;
 
     outBuffer.setAsOutput();
-    GLES30.glViewport(0, 0, (int)w1, (int)h1);
+    GLES30.glViewport(0, 0, (int)w, (int)h);
 
     // horizontal glow
-    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/w1;
+    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/w;
 
     mProgram1.useProgram();
     outBuffer.bindForOutput(1);
     inBuffer.setAsInput(0);
 
-    GLES30.glUniform1f ( mProgram1.mUniform[0] , near);
+    GLES30.glUniform1f ( mProgram1.mUniform[0] , n );
     GLES30.glUniform1i ( mProgram1.mUniform[1] , 0 );
     GLES30.glUniform1fv( mProgram1.mUniform[2] , radius+1, mOffsets,0);
     GLES30.glUniform1fv( mProgram1.mUniform[3] , radius+1, weightsCache,offset);
@@ -190,13 +188,13 @@ public class PostprocessEffectGlow extends PostprocessEffect
     GLES30.glDrawArrays(GLES30.GL_TRIANGLE_STRIP, 0, 4);
 
     // vertical glow
-    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/h1;
+    for(int i=0; i<=radius; i++) mOffsets[i] = offsetsCache[offset+i]/h;
 
     mProgram2.useProgram();
     outBuffer.bindForOutput(0);
     outBuffer.setAsInput(1);
 
-    GLES30.glUniform1f ( mProgram2.mUniform[0] , near);
+    GLES30.glUniform1f ( mProgram2.mUniform[0] , n );
     GLES30.glUniform1i ( mProgram2.mUniform[1] , 0 );
     GLES30.glUniform1fv( mProgram2.mUniform[2] , radius+1, mOffsets,0);
     GLES30.glUniform1fv( mProgram2.mUniform[3] , radius+1, weightsCache,offset);
