commit 730d8660d17ae759da8df90dbdf079a797afd09c
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Tue Dec 2 02:17:36 2025 +0100

    progress

diff --git a/src/main/java/org/distorted/library/platform/GLES.kt b/src/main/java/org/distorted/library/platform/GLES.kt
index 4c6ff60..ea17b38 100644
--- a/src/main/java/org/distorted/library/platform/GLES.kt
+++ b/src/main/java/org/distorted/library/platform/GLES.kt
@@ -41,6 +41,9 @@ object GLES
    const val GL_MAJOR_VERSION                = GLES31.GL_MAJOR_VERSION
    const val GL_MINOR_VERSION                = GLES31.GL_MINOR_VERSION
 
+   const val GL_UNSIGNED_BYTE                = GLES31.GL_UNSIGNED_BYTE
+   const val GL_UNSIGNED_INT_24_8            = GLES31.GL_UNSIGNED_INT_24_8
+   const val GL_UNSIGNED_INT                 = GLES31.GL_UNSIGNED_INT
    const val GL_FLOAT                        = GLES31.GL_FLOAT
    const val GL_POINTS                       = GLES31.GL_POINTS
    const val GL_LINES                        = GLES31.GL_LINES
@@ -78,12 +81,24 @@ object GLES
    const val GL_TEXTURE_WRAP_T               = GLES31.GL_TEXTURE_WRAP_T
    const val GL_CLAMP_TO_EDGE                = GLES31.GL_CLAMP_TO_EDGE
    const val GL_TRIANGLE_STRIP               = GLES31.GL_TRIANGLE_STRIP
+   const val GL_REPEAT                       = GLES31.GL_REPEAT
+   const val GL_NEAREST                      = GLES31.GL_NEAREST
+   const val GL_LINEAR                       = GLES31.GL_LINEAR
+   const val GL_RGBA                         = GLES31.GL_RGBA
+   const val GL_TEXTURE_MIN_FILTER           = GLES31.GL_TEXTURE_MIN_FILTER
+   const val GL_TEXTURE_MAG_FILTER           = GLES31.GL_TEXTURE_MAG_FILTER
 
    const val GL_TEXTURE0                     = GLES31.GL_TEXTURE0
    const val GL_TEXTURE1                     = GLES31.GL_TEXTURE1
    const val GL_FRAMEBUFFER                  = GLES31.GL_FRAMEBUFFER
    const val GL_COLOR_ATTACHMENT0            = GLES31.GL_COLOR_ATTACHMENT0
    const val GL_DEPTH_ATTACHMENT             = GLES31.GL_DEPTH_ATTACHMENT
+   const val GL_READ_FRAMEBUFFER             = GLES31.GL_READ_FRAMEBUFFER
+   const val GL_FRAMEBUFFER_COMPLETE         = GLES31.GL_FRAMEBUFFER_COMPLETE
+   const val GL_DEPTH_STENCIL_ATTACHMENT     = GLES31.GL_DEPTH_STENCIL_ATTACHMENT
+   const val GL_DEPTH_COMPONENT              = GLES31.GL_DEPTH_COMPONENT
+   const val GL_DEPTH24_STENCIL8             = GLES31.GL_DEPTH24_STENCIL8
+   const val GL_DEPTH_STENCIL                = GLES31.GL_DEPTH_STENCIL
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 
