Revision 86eb00a9
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/DistortedEffects.java | ||
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49 | 49 |
private static long mNextID =0; |
50 | 50 |
private long mID; |
51 | 51 |
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private static DistortedFramebuffer mBufferFBO; |
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52 | 54 |
private EffectQueueMatrix mM; |
53 | 55 |
private EffectQueueFragment mF; |
54 | 56 |
private EffectQueueVertex mV; |
... | ... | |
67 | 69 |
mQuadPositions.put(positionData).position(0); |
68 | 70 |
mQuadTexture = ByteBuffer.allocateDirect(TEX_DATA_SIZE *dataLength*BYTES_PER_FLOAT).order(ByteOrder.nativeOrder()).asFloatBuffer(); |
69 | 71 |
mQuadTexture.put(textureData).position(0); |
72 |
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mBufferFBO = new DistortedFramebuffer(1,1); |
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70 | 74 |
} |
71 | 75 |
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72 | 76 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
130 | 134 |
float halfZ = halfInputW*mesh.zFactor; |
131 | 135 |
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132 | 136 |
GLES20.glUseProgram(Distorted.mainProgramH); |
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GLES20.glViewport(0, 0, df.mWidth, df.mHeight); |
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133 | 138 |
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134 | 139 |
if( mP.mNumEffects==0 ) |
135 | 140 |
{ |
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GLES20.glViewport(0, 0, df.mWidth, df.mHeight); |
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138 | 141 |
mM.send(df,halfInputW,halfInputH,halfZ); |
139 | 142 |
mV.send(halfInputW,halfInputH,halfZ); |
140 | 143 |
mF.send(halfInputW,halfInputH); |
... | ... | |
143 | 146 |
} |
144 | 147 |
else |
145 | 148 |
{ |
146 |
DistortedFramebuffer buffer = Distorted.getFBO(df.mWidth,df.mHeight); |
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GLES20.glViewport(0, 0, buffer.mWidth, buffer.mHeight); |
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buffer.setAsOutput(); |
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mBufferFBO.resizeFast(df.mWidth, df.mHeight); |
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mBufferFBO.setAsOutput(); |
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mM.send(buffer,halfInputW,halfInputH,halfZ);
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mM.send(mBufferFBO,halfInputW,halfInputH,halfZ);
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152 | 153 |
mV.send(halfInputW,halfInputH,halfZ); |
153 | 154 |
mF.send(halfInputW,halfInputH); |
154 | 155 |
|
... | ... | |
156 | 157 |
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157 | 158 |
GLES20.glUseProgram(Distorted.postProgramH); |
158 | 159 |
GLES20.glViewport(0, 0, df.mWidth, df.mHeight); |
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buffer.setAsInput();
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mBufferFBO.setAsInput();
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160 | 161 |
df.setAsOutput(); |
161 | 162 |
mP.send(halfInputW,halfInputH); |
162 | 163 |
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Also available in: Unified diff
Initial version of the first post-processing effect - BLUR - ready for the first app!