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Revision 8c327653

Added by Leszek Koltunski over 7 years ago

First attempt at making it possible to dynamically add and remove DEPTH attachments from an FBO.

View differences:

src/main/java/org/distorted/library/Distorted.java
112 112
    mainProgram.bindAndEnableAttributes();
113 113
    mMainProgramAttributes = mainProgram.getAttributes();
114 114

  
115
    GLES20.glEnable (GLES20.GL_DEPTH_TEST);
116 115
    GLES20.glDepthFunc(GLES20.GL_LEQUAL);
117 116
    GLES20.glEnable(GLES20.GL_BLEND);
118 117
    GLES20.glBlendFunc(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA);

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