Revision aee078f8
Added by Leszek Koltunski almost 4 years ago
src/main/java/org/distorted/library/mesh/MeshQuad.java | ||
---|---|---|
84 | 84 |
* |
85 | 85 |
* @param deep If to be a deep or shallow copy of mVertAttribs1, i.e. the array holding vertices, |
86 | 86 |
* normals and inflates (the rest, in particular the mVertAttribs2 containing texture |
87 |
* coordinates and effect assocciations, is always deep copied)
|
|
87 |
* coordinates and effect associations, is always deep copied) |
|
88 | 88 |
*/ |
89 | 89 |
public MeshQuad copy(boolean deep) |
90 | 90 |
{ |
Also available in: Unified diff
Correct VertexEffectQueue in the Mesh. There's no need to have a separate Queue in every component.