commit b329f35220568de7ed693f63b87b17b981d224be
Author: Leszek Koltunski <leszek@distoretedandroid.org>
Date:   Thu Jun 2 16:13:54 2016 +0100

    Improvements for Javadoc

diff --git a/src/main/AndroidManifest.xml b/src/main/AndroidManifest.xml
index c4cd868..3beaae1 100644
--- a/src/main/AndroidManifest.xml
+++ b/src/main/AndroidManifest.xml
@@ -2,9 +2,4 @@
     package="org.distorted.library"
     android:versionCode="1"
     android:versionName="1.0" >
-
-    <uses-sdk
-        android:minSdkVersion="10"
-        android:targetSdkVersion="19" />
-
 </manifest>
diff --git a/src/main/java/org/distorted/library/DistortedObject.java b/src/main/java/org/distorted/library/DistortedObject.java
index 6f5f892..a54d522 100644
--- a/src/main/java/org/distorted/library/DistortedObject.java
+++ b/src/main/java/org/distorted/library/DistortedObject.java
@@ -5,7 +5,9 @@ import android.opengl.GLES20;
 import android.opengl.GLUtils;
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
-
+/**
+ * A abstract class. All Objects to which Distorted Graphics effects can be applied need to be extended from here.
+ */
 public abstract class DistortedObject 
 { 
     static final int TYPE_NUM = 3;
diff --git a/src/main/java/org/distorted/library/DistortedProjection.java b/src/main/java/org/distorted/library/DistortedProjection.java
index db9f478..33c5a21 100644
--- a/src/main/java/org/distorted/library/DistortedProjection.java
+++ b/src/main/java/org/distorted/library/DistortedProjection.java
@@ -3,8 +3,10 @@ package org.distorted.library;
 import android.opengl.Matrix;
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
-
-public class DistortedProjection 
+/**
+ * Only used within the Distorted Library itself.
+ */
+class DistortedProjection
   {
   int width,height,depth,distance;
   float[] projectionMatrix;
@@ -14,8 +16,7 @@ public class DistortedProjection
                            // render to FBO we invert the texture upside down because its vertex coords
                            // are purposefully set upside down in DistortedBackground; so each time we
                            // render through FBO we need to invert it once more to counter this effect)
-  
-  
+
 ///////////////////////////////////////////////////////////////////////////////////////////////////
    
   public DistortedProjection(boolean inv) 
diff --git a/src/main/java/org/distorted/library/EffectList.java b/src/main/java/org/distorted/library/EffectList.java
index 2d8cbaf..d45be81 100644
--- a/src/main/java/org/distorted/library/EffectList.java
+++ b/src/main/java/org/distorted/library/EffectList.java
@@ -4,7 +4,7 @@ import java.util.Vector;
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 
-public abstract class EffectList 
+abstract class EffectList
   {
   protected static final int DEFAULT_NUM_EFFECTS = 5;
   
@@ -84,7 +84,7 @@ public abstract class EffectList
 
   void addListener(EffectListener el)
     {
-    if( mNumListeners==0 ) mListeners = new Vector<EffectListener>(2,2);  
+    if( mNumListeners==0 ) mListeners = new Vector<>(2,2);
    
     mListeners.add(el);
     mNumListeners++;
@@ -238,9 +238,7 @@ public abstract class EffectList
       indexes[g] = -1;  
       }
    
-    String ret= new String();
-    ret = "(";
-   
+    String ret="(";
     int f;
    
     for(int g=0; g<max; g++) 
