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Revision e54bfada

Added by Leszek Koltunski almost 4 years ago

Have VERTEX_QUATERNION, VERTEX_ROTATE and VERTEX_SHEAR modify inflate vectors.
Split Vertex attribute array into two (the one modified by preapply effects and the one not)

View differences:

src/main/java/org/distorted/library/main/DistortedLibrary.java
307 307

  
308 308
    fullVertHeader += "#define PREAPPLY\n";
309 309

  
310
    String[] feedback = { "v_Position", "v_endPosition" };
310
    String[] feedback = { "v_Position", "v_endPosition", "v_Inflate" };
311 311

  
312 312
    try
313 313
      {

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