commit e5ba319d3dcb0dc11ba4675e7f41ae19f9818a69
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Fri Dec 14 16:50:44 2018 +0000

    - new icon for the GLOW app
    - rename the BitmapTree app to ObjectTree

diff --git a/src/main/java/org/distorted/library/mesh/MeshBase.java b/src/main/java/org/distorted/library/mesh/MeshBase.java
index 3af6b9b..abf7e36 100644
--- a/src/main/java/org/distorted/library/mesh/MeshBase.java
+++ b/src/main/java/org/distorted/library/mesh/MeshBase.java
@@ -31,7 +31,7 @@ import java.nio.FloatBuffer;
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 /**
- * Abstract class which represents a Mesh, i.e. an array of vertices (rendered as a TRIANGLE_STRIP)
+ * Abstract class which represents a Mesh, ie an array of vertices (rendered as a TRIANGLE_STRIP).
  * <p>
  * If you want to render to a particular shape, extend from here, construct a float array
  * containing per-vertex attributes, and call back setAttribs().
