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From 03/16/2022 to 04/14/2022

04/14/2022

02:03 PM Revision 78cb3c28 (distorted-objectlib): preparation for dual animation on/off modes in BandagedPlay
Leszek Koltunski

04/13/2022

01:04 AM Revision 79bf5a5e (distorted-objectlib): Pentultimate: tutorials
Leszek Koltunski
11:33 PM Revision 29e1b835 (distorted-objectlib): Pentultimate: fix scrambling
Leszek Koltunski
09:44 PM Revision 1bd4a248 (distorted-objectlib): New Pentultimate puzzle.
Leszek Koltunski

04/12/2022

01:07 AM Revision 3ef1609d (distorted-objectlib): Simplify the way we remember cubit quats, and delete those from SharedPrefs when we delete a bandaged object.
Leszek Koltunski
12:10 AM Revision e6f209db (distorted-objectlib): minor
Leszek Koltunski
11:45 PM Revision 79b60250 (distorted-objectlib): minor
Leszek Koltunski
11:44 PM Revision 733f67ce (distorted-objectlib): Starminx I: jsons, mesh.
Leszek Koltunski
11:05 PM Revision 9ed25c53 (distorted-objectlib): Starminx I: icon
Leszek Koltunski
10:50 PM Revision ca846c17 (distorted-objectlib): Starminx I: progress
Leszek Koltunski
09:10 PM Revision f9d4556a (distorted-objectlib): Starminx I: progress
Leszek Koltunski
05:42 PM Revision e403724f (distorted-objectlib): Starminx I: progress
Leszek Koltunski
04:36 PM Revision 6074bff6 (distorted-objectlib): Starminx I: progress
Leszek Koltunski

04/11/2022

12:32 AM Revision 11981a15 (distorted-objectlib): Starminx I: progress
Leszek Koltunski
11:28 PM Revision 53a8ad99 (distorted-objectlib): Starminx I: beginnings
Leszek Koltunski

04/10/2022

12:03 PM Revision d2d80cb5 (distorted-objectlib): Properly detect which drivers are slow with compilation of TF programs.
Leszek Koltunski

04/09/2022

11:21 PM Revision db758bd0 (distorted-objectlib): On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.
Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 se... Leszek Koltunski
11:14 AM Revision 18d97487 (distorted-objectlib): More fixes for the Creator.
Leszek Koltunski

04/08/2022

01:30 AM Revision 0b5d4a7b (distorted-objectlib): Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.
Leszek Koltunski
02:39 PM Revision 674d5592 (distorted-objectlib): Correct a crasher in BandagedCreator.
Correct maesh of Trajber 4x4. Leszek Koltunski

04/06/2022

06:29 PM Revision 8b5894af (distorted-objectlib): Bandaged 3x3: remember object state and move history.
Leszek Koltunski
05:10 PM Revision 0e311558 (distorted-objectlib): Bandaged 3x3: just-in-time scrambling.
Leszek Koltunski

04/04/2022

09:56 PM Revision 4cf5183e (distorted-objectlib): Bandaged 3x3: Minor.
Leszek Koltunski
04:28 PM Revision 9abfdef3 (distorted-objectlib): Bandaged 3x3: more speedups with creating the ScrambleState graph. '4 pillars' now takes 10 seconds (before all speedups it used to take 50 minutes)
Leszek Koltunski
03:30 PM Revision 07c29a03 (distorted-objectlib): Bandaged 3x3: major speedup with creating the ScrambleState graph. Still there's room for improvement.
Leszek Koltunski

04/03/2022

12:15 AM Revision 39d97e73 (distorted-objectlib): Bandaged 3x3: fix the case of a cube that has two of its axis permanently locked.
Introduce some debugging to figure out how to speed up creation of the graph. Leszek Koltunski
11:35 PM Revision 70a42319 (distorted-objectlib): Bandaged 3x3: speed up creation of a cube.
Leszek Koltunski
08:44 PM Revision 187ea8c8 (distorted-objectlib): Make Container built-in.
Leszek Koltunski
08:11 PM Revision c09ce989 (distorted-objectlib): Bandaged 3x3: fix scrambling.
Leszek Koltunski
05:00 PM Revision f9e28248 (distorted-objectlib): Bandaged 3x3: fix concave rounded corners.
Leszek Koltunski
03:04 PM Revision 1ef59b1d (distorted-objectlib): Bandaged 3x3: correct a bug in TwistyBandagedAbstract
Leszek Koltunski

04/02/2022

09:35 PM Revision 0ed726d2 (distorted-objectlib): Bugfix: if a puzzle has overridden 'getCubitFaceMap()' method (like for example Container, in order to make internal walls colorful) then before this might have screwed up computation of the solvedGroups. Correct that.
Leszek Koltunski

03/31/2022

12:15 AM Revision da4d3cc4 (distorted-objectlib): Bump version to 1.10.0
Add Trajber 4x4, Mirror 4x4, Axis, Fisher, Pyramorphix to the list of built-in objects. Leszek Koltunski

03/29/2022

06:11 PM Revision 0c107521 (distorted-objectlib): Create the bandaged 3x3 icon: should work already, but it doesn't. Debug.
Leszek Koltunski
05:20 PM Revision 3bf19410 (distorted-objectlib): Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)
Leszek Koltunski

03/28/2022

12:17 PM Revision e85c8f90 (distorted-objectlib): Bandaged 3x3: progress with saving.
Leszek Koltunski

03/25/2022

12:02 PM Revision 3bb1afcb (distorted-objectlib): Cleanups.
Leszek Koltunski

03/24/2022

10:02 PM Revision 2b525b54 (distorted-objectlib): Further progress with Bandaged 3x3.
This requires a new API in DistortedNode to change the Mesh there. Leszek Koltunski
10:15 AM Revision 1c55e462 (distorted-objectlib): Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:
1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated
2) there is an unpleasant fla...
Leszek Koltunski

03/22/2022

02:54 PM Revision b0638b61 (distorted-objectlib): Progress with BandagedCreator.
Leszek Koltunski

03/20/2022

11:30 PM Revision 12aa6192 (distorted-objectlib): Beginnings of support for display of a collection of bandaged cubits in the CreatorView.
Leszek Koltunski
11:29 AM Revision ab8e7276 (distorted-objectlib): Improve Void's mesh and scrambling.
Leszek Koltunski
01:16 AM Revision b6f4cf2a (distorted-objectlib): Slight correction for Void Cube's stickers.
Leszek Koltunski

03/19/2022

12:49 AM Revision 2addda73 (distorted-objectlib): Trajber's 4x4 : JSONs, mesh.
Leszek Koltunski
11:40 PM Revision 690557d9 (distorted-objectlib): Special isSolved() function for the case where a puzzle has no corner or edge cubits (Trajber 4x4!)
Leszek Koltunski
12:31 PM Revision e13456ed (distorted-objectlib): Trajber's 4x4 : almost finished, what remains is the 'solved' function.
Leszek Koltunski

03/18/2022

06:29 PM Revision 8d96b92f (distorted-objectlib): Beginnings of support for Trajber's 4x4.
Leszek Koltunski

03/16/2022

01:06 AM Revision 5987822f (distorted-objectlib): Progress with FactoryBandaged: round the corners.
Leszek Koltunski
 

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