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From 04/02/2022 to 05/01/2022

04/29/2022

12:52 AM Revision 78108318 (distorted-objectlib): Bandaged: add support for two-fingered rotation in the Creator.
Leszek Koltunski
04:44 PM Revision cde08c52 (distorted-objectlib): Bandaged: progress with creating the object.
Leszek Koltunski
04:28 PM Revision 95123ad0 (distorted-objectlib): Bandaged: progress with creating the object.
Leszek Koltunski
01:57 PM Revision ded4bfab (distorted-objectlib): Bandaged: progress with touch control.
Leszek Koltunski

04/28/2022

03:14 PM Revision 630cf5ce (distorted-objectlib): Bandaged: FactoryBandagedCubit can now create any subsections of any NxMxK cuboid.
Leszek Koltunski

04/27/2022

01:23 AM Revision 96a68289 (distorted-objectlib): Bandaged: progress.
Leszek Koltunski
10:50 PM Revision 52e3d46b (distorted-objectlib): Bandaged: progress.
Leszek Koltunski

04/25/2022

11:53 PM Revision b1f0d55d (distorted-objectlib): Bandaged: generalize the FactoryBandagedCubit to be able to create bandaged cubits of any cuboid NxMxK where 1<=N,M,K<=5.
Leszek Koltunski
09:43 AM Revision 01a68e12 (distorted-objectlib): Bandaged 3x3: Improve looks
Leszek Koltunski
09:24 AM Revision 3ece88b8 (distorted-objectlib): Bandaged 3x3: Improve joining cubits
Leszek Koltunski

04/24/2022

10:51 PM Revision ea739ec8 (distorted-objectlib): Actually remove preferences of a deleted bandaged cube in a safe way.
Leszek Koltunski
09:41 PM Revision 405b22da (distorted-objectlib): Improvements.
Leszek Koltunski
04:54 PM Revision e7d3259a (distorted-objectlib): If we're updating an object, and it is the current object, reload it immediatelly so that the new version appears by itself.
Leszek Koltunski
03:00 PM Revision 938fc9af (distorted-objectlib): Support reading num of scrambles from json version 2.
Leszek Koltunski
11:32 AM Revision c6b9671a (distorted-objectlib): Up the complexity of Starminx to 4.
Leszek Koltunski

04/23/2022

02:07 AM Revision c60d98c4 (distorted-objectlib): Bugfix
Leszek Koltunski

04/22/2022

01:30 AM Revision c9e40dfc (distorted-objectlib): Bugfix
Leszek Koltunski
05:32 PM Revision beee90ab (distorted-objectlib): Preparation for Mixup Cube: take advantage of the recent bump in MAJOR_VERSION number and change the format of basicAngles to int[][] 'per-axis-per-layer' [ Mixup Cube has different basicAngle in its middle layers (8) - and different in its edge layers (4) ]
Leszek Koltunski
04:00 PM Revision 89bbd329 (distorted-objectlib): Turns out latest changes to the FactorySticker force us to increment the MAJOR_VERSION as now we produce incompatible stickers. We'll also use this occasion to support the Mixup Cube (change basic rotations to per-layer-per-axis)
Leszek Koltunski
02:54 PM Revision df781f1d (distorted-objectlib): BandagedCreator: colorful cube.
Leszek Koltunski

04/21/2022

02:02 PM Revision eaf53357 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
01:12 PM Revision dcce7b29 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski

04/20/2022

01:33 AM Revision 9554f5d4 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
01:04 AM Revision 0b9d97b5 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
01:01 AM Revision ecc01591 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
11:41 PM Revision a4af26c1 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski

04/19/2022

12:28 AM Revision 97a6aa87 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
11:55 PM Revision 82e62580 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
11:08 PM Revision 35ae98f0 (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
10:26 PM Revision 52f4db8a (distorted-objectlib): Progress with cubit quaternions.
Leszek Koltunski
05:00 PM Revision e7587264 (distorted-objectlib): Simplify computing cubit quaternions.
Leszek Koltunski
02:47 PM Revision a0ccffb4 (distorted-objectlib): FactorySticker: further improvements.
Leszek Koltunski

04/18/2022

12:48 PM Revision 6ddadae2 (distorted-objectlib): Improve FactorySticker some more.
Leszek Koltunski
12:15 PM Revision cc70f525 (distorted-objectlib): Improve FactorySticker
Leszek Koltunski

04/14/2022

02:03 PM Revision 78cb3c28 (distorted-objectlib): preparation for dual animation on/off modes in BandagedPlay
Leszek Koltunski

04/13/2022

01:04 AM Revision 79bf5a5e (distorted-objectlib): Pentultimate: tutorials
Leszek Koltunski
11:33 PM Revision 29e1b835 (distorted-objectlib): Pentultimate: fix scrambling
Leszek Koltunski
09:44 PM Revision 1bd4a248 (distorted-objectlib): New Pentultimate puzzle.
Leszek Koltunski

04/12/2022

01:07 AM Revision 3ef1609d (distorted-objectlib): Simplify the way we remember cubit quats, and delete those from SharedPrefs when we delete a bandaged object.
Leszek Koltunski
12:10 AM Revision e6f209db (distorted-objectlib): minor
Leszek Koltunski
11:45 PM Revision 79b60250 (distorted-objectlib): minor
Leszek Koltunski
11:44 PM Revision 733f67ce (distorted-objectlib): Starminx I: jsons, mesh.
Leszek Koltunski
11:05 PM Revision 9ed25c53 (distorted-objectlib): Starminx I: icon
Leszek Koltunski
10:50 PM Revision ca846c17 (distorted-objectlib): Starminx I: progress
Leszek Koltunski
09:10 PM Revision f9d4556a (distorted-objectlib): Starminx I: progress
Leszek Koltunski
05:42 PM Revision e403724f (distorted-objectlib): Starminx I: progress
Leszek Koltunski
04:36 PM Revision 6074bff6 (distorted-objectlib): Starminx I: progress
Leszek Koltunski

04/11/2022

12:32 AM Revision 11981a15 (distorted-objectlib): Starminx I: progress
Leszek Koltunski
11:28 PM Revision 53a8ad99 (distorted-objectlib): Starminx I: beginnings
Leszek Koltunski

04/10/2022

12:03 PM Revision d2d80cb5 (distorted-objectlib): Properly detect which drivers are slow with compilation of TF programs.
Leszek Koltunski

04/09/2022

11:21 PM Revision db758bd0 (distorted-objectlib): On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.
Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 se... Leszek Koltunski
11:14 AM Revision 18d97487 (distorted-objectlib): More fixes for the Creator.
Leszek Koltunski

04/08/2022

01:30 AM Revision 0b5d4a7b (distorted-objectlib): Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.
Leszek Koltunski
02:39 PM Revision 674d5592 (distorted-objectlib): Correct a crasher in BandagedCreator.
Correct maesh of Trajber 4x4. Leszek Koltunski

04/06/2022

06:29 PM Revision 8b5894af (distorted-objectlib): Bandaged 3x3: remember object state and move history.
Leszek Koltunski
05:10 PM Revision 0e311558 (distorted-objectlib): Bandaged 3x3: just-in-time scrambling.
Leszek Koltunski

04/04/2022

09:56 PM Revision 4cf5183e (distorted-objectlib): Bandaged 3x3: Minor.
Leszek Koltunski
04:28 PM Revision 9abfdef3 (distorted-objectlib): Bandaged 3x3: more speedups with creating the ScrambleState graph. '4 pillars' now takes 10 seconds (before all speedups it used to take 50 minutes)
Leszek Koltunski
03:30 PM Revision 07c29a03 (distorted-objectlib): Bandaged 3x3: major speedup with creating the ScrambleState graph. Still there's room for improvement.
Leszek Koltunski

04/03/2022

12:15 AM Revision 39d97e73 (distorted-objectlib): Bandaged 3x3: fix the case of a cube that has two of its axis permanently locked.
Introduce some debugging to figure out how to speed up creation of the graph. Leszek Koltunski
11:35 PM Revision 70a42319 (distorted-objectlib): Bandaged 3x3: speed up creation of a cube.
Leszek Koltunski
08:44 PM Revision 187ea8c8 (distorted-objectlib): Make Container built-in.
Leszek Koltunski
08:11 PM Revision c09ce989 (distorted-objectlib): Bandaged 3x3: fix scrambling.
Leszek Koltunski
05:00 PM Revision f9e28248 (distorted-objectlib): Bandaged 3x3: fix concave rounded corners.
Leszek Koltunski
03:04 PM Revision 1ef59b1d (distorted-objectlib): Bandaged 3x3: correct a bug in TwistyBandagedAbstract
Leszek Koltunski

04/02/2022

09:35 PM Revision 0ed726d2 (distorted-objectlib): Bugfix: if a puzzle has overridden 'getCubitFaceMap()' method (like for example Container, in order to make internal walls colorful) then before this might have screwed up computation of the solvedGroups. Correct that.
Leszek Koltunski
 

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