Activity
From 04/04/2022 to 05/03/2022
05/02/2022
05/01/2022
04/29/2022
- 12:52 AM Revision 78108318 (distorted-objectlib): Bandaged: add support for two-fingered rotation in the Creator.
- 04:44 PM Revision cde08c52 (distorted-objectlib): Bandaged: progress with creating the object.
- 04:28 PM Revision 95123ad0 (distorted-objectlib): Bandaged: progress with creating the object.
- 01:57 PM Revision ded4bfab (distorted-objectlib): Bandaged: progress with touch control.
04/28/2022
04/27/2022
- 01:23 AM Revision 96a68289 (distorted-objectlib): Bandaged: progress.
- 10:50 PM Revision 52e3d46b (distorted-objectlib): Bandaged: progress.
04/25/2022
- 11:53 PM Revision b1f0d55d (distorted-objectlib): Bandaged: generalize the FactoryBandagedCubit to be able to create bandaged cubits of any cuboid NxMxK where 1<=N,M,K<=5.
- 09:43 AM Revision 01a68e12 (distorted-objectlib): Bandaged 3x3: Improve looks
- 09:24 AM Revision 3ece88b8 (distorted-objectlib): Bandaged 3x3: Improve joining cubits
04/24/2022
- 10:51 PM Revision ea739ec8 (distorted-objectlib): Actually remove preferences of a deleted bandaged cube in a safe way.
- 09:41 PM Revision 405b22da (distorted-objectlib): Improvements.
- 04:54 PM Revision e7d3259a (distorted-objectlib): If we're updating an object, and it is the current object, reload it immediatelly so that the new version appears by itself.
- 03:00 PM Revision 938fc9af (distorted-objectlib): Support reading num of scrambles from json version 2.
- 11:32 AM Revision c6b9671a (distorted-objectlib): Up the complexity of Starminx to 4.
04/23/2022
04/22/2022
- 01:30 AM Revision c9e40dfc (distorted-objectlib): Bugfix
- 05:32 PM Revision beee90ab (distorted-objectlib): Preparation for Mixup Cube: take advantage of the recent bump in MAJOR_VERSION number and change the format of basicAngles to int[][] 'per-axis-per-layer' [ Mixup Cube has different basicAngle in its middle layers (8) - and different in its edge layers (4) ]
- 04:00 PM Revision 89bbd329 (distorted-objectlib): Turns out latest changes to the FactorySticker force us to increment the MAJOR_VERSION as now we produce incompatible stickers. We'll also use this occasion to support the Mixup Cube (change basic rotations to per-layer-per-axis)
- 02:54 PM Revision df781f1d (distorted-objectlib): BandagedCreator: colorful cube.
04/21/2022
- 02:02 PM Revision eaf53357 (distorted-objectlib): Progress with cubit quaternions.
- 01:12 PM Revision dcce7b29 (distorted-objectlib): Progress with cubit quaternions.
04/20/2022
- 01:33 AM Revision 9554f5d4 (distorted-objectlib): Progress with cubit quaternions.
- 01:04 AM Revision 0b9d97b5 (distorted-objectlib): Progress with cubit quaternions.
- 01:01 AM Revision ecc01591 (distorted-objectlib): Progress with cubit quaternions.
- 11:41 PM Revision a4af26c1 (distorted-objectlib): Progress with cubit quaternions.
04/19/2022
- 12:28 AM Revision 97a6aa87 (distorted-objectlib): Progress with cubit quaternions.
- 11:55 PM Revision 82e62580 (distorted-objectlib): Progress with cubit quaternions.
- 11:08 PM Revision 35ae98f0 (distorted-objectlib): Progress with cubit quaternions.
- 10:26 PM Revision 52f4db8a (distorted-objectlib): Progress with cubit quaternions.
- 05:00 PM Revision e7587264 (distorted-objectlib): Simplify computing cubit quaternions.
- 02:47 PM Revision a0ccffb4 (distorted-objectlib): FactorySticker: further improvements.
04/18/2022
- 12:48 PM Revision 6ddadae2 (distorted-objectlib): Improve FactorySticker some more.
- 12:15 PM Revision cc70f525 (distorted-objectlib): Improve FactorySticker
04/14/2022
- 02:03 PM Revision 78cb3c28 (distorted-objectlib): preparation for dual animation on/off modes in BandagedPlay
04/13/2022
- 01:04 AM Revision 79bf5a5e (distorted-objectlib): Pentultimate: tutorials
- 11:33 PM Revision 29e1b835 (distorted-objectlib): Pentultimate: fix scrambling
- 09:44 PM Revision 1bd4a248 (distorted-objectlib): New Pentultimate puzzle.
04/12/2022
- 01:07 AM Revision 3ef1609d (distorted-objectlib): Simplify the way we remember cubit quats, and delete those from SharedPrefs when we delete a bandaged object.
- 12:10 AM Revision e6f209db (distorted-objectlib): minor
- 11:45 PM Revision 79b60250 (distorted-objectlib): minor
- 11:44 PM Revision 733f67ce (distorted-objectlib): Starminx I: jsons, mesh.
- 11:05 PM Revision 9ed25c53 (distorted-objectlib): Starminx I: icon
- 10:50 PM Revision ca846c17 (distorted-objectlib): Starminx I: progress
- 09:10 PM Revision f9d4556a (distorted-objectlib): Starminx I: progress
- 05:42 PM Revision e403724f (distorted-objectlib): Starminx I: progress
- 04:36 PM Revision 6074bff6 (distorted-objectlib): Starminx I: progress
04/11/2022
- 12:32 AM Revision 11981a15 (distorted-objectlib): Starminx I: progress
- 11:28 PM Revision 53a8ad99 (distorted-objectlib): Starminx I: beginnings
04/10/2022
04/09/2022
- 11:21 PM Revision db758bd0 (distorted-objectlib): On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.
- Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 se...
- 11:14 AM Revision 18d97487 (distorted-objectlib): More fixes for the Creator.
04/08/2022
- 01:30 AM Revision 0b5d4a7b (distorted-objectlib): Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.
- 02:39 PM Revision 674d5592 (distorted-objectlib): Correct a crasher in BandagedCreator.
- Correct maesh of Trajber 4x4.
04/06/2022
- 06:29 PM Revision 8b5894af (distorted-objectlib): Bandaged 3x3: remember object state and move history.
- 05:10 PM Revision 0e311558 (distorted-objectlib): Bandaged 3x3: just-in-time scrambling.
04/04/2022
- 09:56 PM Revision 4cf5183e (distorted-objectlib): Bandaged 3x3: Minor.
- 04:28 PM Revision 9abfdef3 (distorted-objectlib): Bandaged 3x3: more speedups with creating the ScrambleState graph. '4 pillars' now takes 10 seconds (before all speedups it used to take 50 minutes)
- 03:30 PM Revision 07c29a03 (distorted-objectlib): Bandaged 3x3: major speedup with creating the ScrambleState graph. Still there's room for improvement.
04/03/2022
- 12:15 AM Revision 39d97e73 (distorted-objectlib): Bandaged 3x3: fix the case of a cube that has two of its axis permanently locked.
- Introduce some debugging to figure out how to speed up creation of the graph.
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